
Showcase: Can Claude Code actually build usable FiveM scripts?
I'm a software engineer (not a FiveM dev) who let Claude AI build 3 Qbox scripts from scratch.
I've been curious whether Claude Code could build functional FiveM scripts with the right guidance from someone who understands software engineering. So I ran the experiment.
Three scripts, one session:
- Postman delivery job (civilian, low risk/reward)
- Hunting system (license, rifle, harvesting, selling to a butcher)
- Chop shop (grab a car off the street, strip it part by part, get paid per piece)
Honest take: none of them are production-ready out of the box. There were bugs, some placement issues, and a few security things I'd want to address before putting them on a live server. But all three are functional and way closer than I expected in a single session.
I talk through what worked, what needed fixing, and what I'd change as someone coming from a software/systems engineering background.
https://youtu.be/FiZSBQS3J-Q?si=3vFHotb3vIZ_5foO
Part 2 is already in progress and will be LEO-focused this time. CAD system, dispatch/911 alerting, police radar, and live map blips. Happy to answer questions about the prompts or process in the comments.