Image 1 — Bookmark OS: a new tab add-on that turns your bookmarks into a desktop. No account, no permissions.
Image 2 — Bookmark OS: a new tab add-on that turns your bookmarks into a desktop. No account, no permissions.
▲ 13 r/firefox

Bookmark OS: a new tab add-on that turns your bookmarks into a desktop. No account, no permissions.

I built this because I didn't want to depend on a sync account to get my bookmarks on another computer. It replaces the new tab (and homepage, so new windows open it too) with a desktop of your sites, a dock, and a searchable bookmarks window.

Privacy details, since I know people here care:

- Requests no add-on permissions. It can't read your history, tabs, or Firefox bookmarks.

- Your layout is stored locally. Export/import is a plain file.

- To be upfront: site icons are looked up through Google's favicon service, so it sees the URLs of the links on your desktop. The menu bar also calls ipwho.is for your city and flag. Everything is listed in the privacy policy. If people would rather have an option to turn those off, I'm happy to add one.

AMO: https://addons.mozilla.org/en-US/firefox/addon/bookmark-os/

Source (CC0): https://github.com/chengmarc/chengmarc.github.io

u/everwith — 6 days ago

I built a Minecraft city generator

I built a desktop tool for Minecraft city generation and wanted to show it here.

The idea is simple: instead of using random generic structures, it takes roads and buildings I already built in Minecraft, extracts them, and uses those pieces to generate a full city layout.

So the workflow is basically:

- build a small set of road pieces and buildings

- extract them from the world

- generate a city from that asset set

- preview it

- bring the final result back into Minecraft

Compatibility is not guaranteed.

Therefore code collaboration is very welcome.

u/everwith — 2 months ago

I built a Minecraft city generator

I built a desktop tool for Minecraft city generation and wanted to show it here.

The idea is simple: instead of using random generic structures, it takes roads and buildings I already built in Minecraft, extracts them, and uses those pieces to generate a full city layout.

So the workflow is basically:

- build a small set of road pieces and buildings

- extract them from the world

- generate a city from that asset set

- preview it

- bring the final result back into Minecraft

Compatibility is not guaranteed.

Therefore code collaboration is very welcome.

u/everwith — 2 months ago

I built a Minecraft city generator

I built a desktop tool for Minecraft city generation and wanted to show it here.

The idea is simple: instead of using random generic structures, it takes roads and buildings I already built in Minecraft, extracts them, and uses those pieces to generate a full city layout.

So the workflow is basically:

- build a small set of road pieces and buildings

- extract them from the world

- generate a city from that asset set

- preview it

- bring the final result back into Minecraft

Compatibility is not guaranteed.

Therefore code collaboration is very welcome.

u/everwith — 2 months ago