CyberVGA update – procedural vignette + lighting (software renderer)
Been messing around with post-processing again on CyberVGA.
This time I implemented a procedural vignette with screen spaced look-up table and tied it into the lighting system. Wanted that “darkness closing in” feeling without it looking like a cheap overlay.
It actually reacts to the lights so it feels more natural.
Here’s a short clip from the current Harmony Tree test scene.