AI Restocks Ammo Mod
Check out my new and simple mod that gives AI the ability to rearm in various ways.
Not sure if this is useful to others but it has been lacking direly for me.
Video demonstration:
https://www.youtube.com/watch?v=PGdHv0vsyN4
Workshop link:
https://reforger.armaplatform.com/workshop/40B5686CC205703A-AIRearm
Zombie Animation I have been working on (Zombie Walkers mod)
In this video I show how Zombie Walkers (only the runner version) tackle you to the ground and pin you down.
Full video: https://www.youtube.com/watch?v=yt58U0Ic7qM
WIP Biting Animations for my Zombie Walkers Mod
https://reforger.armaplatform.com/workshop/6622EEEE01010101
Join the Zombie Walkers Mod Discord community here:
https://discord.gg/E7Sd4gpNd
Zombie Walkers - Arma Reforger
I made Zombies that walk in Arma Reforger because I was tired of the running ones. Includes new animations as well. See an example here:
https://www.youtube.com/watch?v=281lYTd-Lco
Here is the link to the mod:
https://reforger.armaplatform.com/workshop/6622EEEE01010101-ZombieWalkers
Game Title: Red or Blue
Playable Link: https://redorblue.web.app/
Platform: Browser
Description:
I made a small browser game riffing on the red/blue button thing. You wake up in a room with 9 other people and have to choose red or blue. If 5 or more people pick blue, everyone lives. If fewer than 5 pick blue, only the red voters live. That is basically the whole rule set, but the pressure gets weird fast because every round is also a read on what kind of person you are when nobody can coordinate. It is short, minimal, and meant to feel a little tense rather than big or flashy. There is a twist, but I do not want to spoil it. Mostly looking for feedback on whether the vote feels tense and whether the reveal lands.
Free to Play Status:
[x] Free to play
Involvement:
I made the game. Design, writing, UI, and implementation with the help of Claude Code.