mostly accurate projection sorcery

the heavy and light moves have an artificial 1 second delay which means that I have to use them ahead of time during the planning stage (when I start moving really fast)

I have no idea how to keep the move continuously active but ill try

everything except the afterimage2 visual is client sided

u/fredXoe — 20 hours ago

Is there a way to make afterimages work with projectiles or is this just a lost cause

literally any other visual element works its just specifically afterimages (and afterimages2)

reddit.com
u/fredXoe — 1 day ago

Anything I should know to make this look good?

im new to animating yada yada low frame rate is intentional its easier to work with yada yada

u/fredXoe — 3 months ago

not sure if i should ask this here but does anyone have the model for wickerwraith?

I miss it

u/fredXoe — 3 months ago

so brutum is REALLY taking the slasher approach seriously (New tier skin)

u/fredXoe — 3 months ago

Seriously fuck this imperfect guy

He’s such an asshole dude

Making shitty music doesn’t mean you can be a dickhead

u/fredXoe — 3 months ago