▲ 38 r/GyroGaming
Thoughts on Valve treating Steam Input as a replacement to Native support?
Now that I have my Steam controller the limitations of Steam Input are starting to show. Valve seems to be of the opinion that all devs have to do is implement XInput and allow for mixed input and let the community create configs and if you really care implement the API. It's frustrating to see the Dual-Shock/Sense be a better option in certain games simply because they can actually use the native gyro in those games. Valve should encourage native support first and have Steam Input fill in the gaps instead of being the main way to use Controller/Deck.
u/froinky — 4 days ago