u/ghost032580
Just in case you’re bored
Hey if you’re looking for more ITR2 Content or you just need some noise in your ears while you work.
Full Story Supercut | SPOILERS | ITR 2
Here’s a question, how come the stone people at the church have an accent that reflects residence from Pechorsk but no one or nothing else does?
I almost made it to the island: I give up
I think the video speaks for itself!
I almost made it to the island prequel: No Enemies
I started a new tide but no enemies spawned in. I checked my settings which I do have Anomalies turned to none but Enemies are normal. So I feel like I wasn’t greeted properly those who want to kill me. Lol. This happened right before I tried to go to the island in the forest.
I almost made it to the island part two
all I can say is “Under the sea!” so I jumped in the water by accident and found this chasm under the Red Sea. But here’s a thing I’m not losing any life and I’m not drowning just kind of weird.
In 0.14.4 is there a way to keep my saves from the first time I finished ITR2?
So I have completed the game in ITR2 0.14.4. But I’m thinking of starting back from the beginning before the Meta Quest gets 1.0. However I don’t want to loose my saves from when I completed it the first time. Is that possible or should I just prepare for the lose?
I almost Made it to The Island
There’s no way I can get to the island
Dead Areas need to be Filled In with Enemies!
Let me explain! I noticed in areas like the forest, the Peninsula and the outskirts have a few dead areas that I think should be reviewed. Like for example, in the forest is a huge gap between the small village with the bridge all the way to the ladder house. Plus, I really think we should use the ladder house for something special like maybe snipers on the roof or enemies trying to protect it because there’s something inside or at the top of it. What’s the point of having ladders that you can’t climb. Also on the small island that no one can get to, which is fine, but I think there should be enemies on that island for sniping.
When you first enter the outskirts (and yes, I know I’m speaking very dangerously considering that the outskirts runs like crap and still needs optimization even on PCVR) but there should be more enemies between when you enter the area and the train car safe house. Don’t get me wrong. I understand that there are a few enemies that are mostly to the left of the train tracks, but none to the right unless you go into the swamp.
Last but not lease, the Peninsula is just lacking all over the area. Not enough enemies and way too many anomalies. I think because it’s so small that there should be more enemies to compensate for this very small area.
Romashka Cooperative
On this fandom page is a map of what used to be called the Forest. Are the locations on here accurate?
Quoting Mystical “Somebody said you were looking for me!” The Cube Got Stuck
Instagram?
I was just wondering why the instagram page wasn’t updated since last year?
https://www.instagram.com/intotheradius\_vr?igsh=MWs4bGNibGZ3czh5Mg==
How do I get to the Little Island in the Forest Closest to the Church?
I don’t think this place is simply for decoration, but meant to be visited. If anybody knows how to get to this island, please let me know. It’s been a mystery for a while now and I’m out of ideas.
When Did Into the Radius 2 Get a Helicopter?1? 🚁🤯 #shorts #intotheradius2 #youtubeshorts #vr
Why did they remove the helicopter?
Trash pickup!
(Meta Quest 3)
Hey, does anyone else notice that when eating the energy bars that the wrapper stays on the floor no matter what? Meaning let’s say I finished eating the bar and Explorer 73 throws the wrapper on the ground which that same wrapper is still sitting there weeks later (meaning in reality)? Mind you this only happens inside the UNPSC facility. Has anyone else experienced this?
Revisiting Into The Radius 1 but Comparing to ITR2
This is just if you’re bored. I hope you like it.
I Ran a General Search on ITR1 and 2 and Found this!
1. The Pechorsk Event (1987)
The Cause: In 1987, a major mining operation in a Soviet town led to a catastrophe known as the "Pechorsk Event," resulting in a massive anomaly and an immediate communication blackout.
The Nature of the Zone: The event created a "Radius" or exclusion zone, characterized by thick black ash, strange creatures, and warped reality.
The "Changed": Survivors inside the zone underwent biological changes that made them unable to survive outside it, necessitating their stay within the Zone.
2. The UNPSC and the Explorer Program
The Committee: The United Nations Pechorsk Special Committee (UNPSC) oversees the zone and sends in "Explorers" to gather data and artifacts.
Immortality & Rebirth: It is canon that Explorers, including the protagonist (Explorer #61 in ITR1), are "reborn" at the Vanno train station when they die, leaving their previous, sometimes corrupted, bodies behind.
Memory Loss: Explorers experience memory loss or fragmentation with each death, explaining the need for cassette tapes and notes.
3. Lore & Truths
Katja's Role: Katya is not fully human; she is recognized as a manifestation created by the Radius to act as a "hook" or guide, manipulating the Explorer into reaching the center (the Castle).
Mimics: The hostile, warped humanoid creatures (Mimics) are attempts by the Radius to mimic human beings, weapons, and uniforms, often based on Soviet soldiers from the initial 1987 disaster.
The Tide: The Tide is a periodic restructuring of the zone that reassigns anomalies and enemies, serving as a tool to prevent the zone from being fully cleared.
4. Canon Endings (ITR 1)
The developers have indicated that all three ending choices (shooting Katya, shooting the Radius, or shooting yourself) are conceptually valid within the ambiguous nature of the lore, as none necessarily change the overall state of the world.
However, many players consider the "shoot the Radius" option to be the most aligned with advancing the plot to a potential next iteration.
5. Into the Radius 2 Canon
The sequel takes place after the first game, likely between 2007-2010, and features a new protagonist.
It is considered canon that the committee has become more ambitious and better funded due to the research provided by the previous explorer (61).
The Radius is becoming more actively hostile, with increased military-style checkpoints managed by specialized Mimics.
Note on "Non-Canon" Info
Some "lost logs" (such as notes from Dee or the Burned Man) were community submissions and are considered less canonical than notes from core characters like Katya.
Anomalistic Competition lol
It’s a poor play on monopolistic competition. But all jokes aside, I would love to have a setting that increases the amount of anomalies and enemies past normal. But only once this game gets optimized properly. I think I would like to try my hand at a hoard of enemies to see how I would do.
Has anyone been able to play the game long enough to get to 1000 SC?
I think I’ve been playing this game for too long now. Maybe I need a break.