How i use Blender 3D in my poster design workflow.

I originally came from the 3D motion graphics industry, and for the past couple of months, I’ve been exploring how to implement 3D software, such as Blender, into my daily poster design tasks.

I’ve always wanted to create posters where I have full control over the process from placing cameras in the scene and setting up the lighting to creating the final composition.

I hope this post will inspire others to implement 3D software into their poster creation process, as it really gives you the freedom to create whatever you imagine.

The process is straightforward, and I believe many of you can create your own visuals using this technique.

If you like my works would appreciate, if you follow me on my Instagram page: Link

u/gio_bero — 9 days ago

My latest poster design for "a brand new day"

Would be glad if you follow me on my Instagram page

u/gio_bero — 12 days ago
▲ 53 r/posterdesign+1 crossposts

My latest poster design creation process

Would appreciate, if you follow my instagram page: Link

Music : Link

u/gio_bero — 13 days ago

My latest cover art designs

Would appreciate it if you follow my insta page, where i regularly post my recent designs: link

u/gio_bero — 16 days ago
▲ 38 r/Houdini

My latest project made in Houdini and rendered in Blender/Cycles

If you want to take a look to the full project, you can follow, behance LINK

u/gio_bero — 29 days ago
▲ 22 r/Houdini

My latest animation. Animation was driven by particle sesperation, combined with RBD

u/gio_bero — 2 months ago