


Fire Emblem V Thracia 776: Endgame (Finally!)
After almost 6 months playing... I reached the Endgame. I am so happy with my run. The Jugdral series and particularly this game have immersed me in a story like few other games (or stories for that matter) had. I've said it in previous posts... this game is a great example of videogames as an artform.
The story is not perfect in itself (whether it's because of the translation or the original story is irrelevant) but through its gameplay it allows you to immerse yourself in it. The story is not just dialogue and exposition, its very deeply embedded in its gameplay and as such allows me to build my own narrative using the game's assets. I can't think of many games capable of such a feat (happy to hear some examples!). My most obvious example: when selecting the two accompanying units to Leif, Nanna and Finn were the choices due to their supports. But when I saw the character sprites... it moved me to see they were facing on opposing sides and that I had the same three units together just like when you first meet Leaf in Fire Emblem IV. It made me think about their journey together and how all throughout it, being close to each other literally made them better units, at some points having them together was necessary for survival.
Tell me your stories, what stories did you tell when you played this?
My final rooster:
- Finn / Leif / Nanna
- Safy / Osian / Tanya
- Ced / Tina / Asbel
- Lara / Dermott / Linoan
- Homer / Perne / Sara
- Galzus / Eyvel / Mareeta