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r/fireemblem
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Céline was a missed opportunity to make a good hybrid unit. Let me explain!
1) Why hybrids don't work in practice: I feel like fire emblem is afraid of making good hybrid units, in a way I get it. Having someone with both good offensive growths would be better than fielding two specialized units, but there are plenty of ways to balance it (a glass cannon assassin like character, with both strenght and magic but with Nyx level of bulk, that relies on dodging and can only take one hit, both physical or magical) but instead they go the "jack of all trades route".This, funnily enough, hybrid classes rewards specialized units more. A caster with high magic but low speed and bulk will prefer mage/dark knight to patch up their weaknesses, meanwhile a jack of all trades will need sage to make their magic competitive. The only "advantage" of mixed units is their versatility, allowing them to choose a physical or magical class, but they tend to be the worst mixed units statistically speaking, barely able to reach solid numbers in both (meanwhile a mage might use a lance or sword against an high res wall and deal decent damage while maintaining their specialization in one main stat, better to have 30 magic and 18 strength than 24 in both).
IS also avoids giving units both high offensive stat bases and growths (with some exception). But even if they were, I feel like most units would opt for the mage route if they had the chance, enemies on average have less res than def, so if a character were to have 45% growths in both strength and magic, instead of getting 55% in both with a mixed class, they'd rather go mage for the 70% instead. Or in the rare case they opt for a physical class, they choose the ones with good magical weapons (shining bow Nyx/Elise Adventurer Nina, Revelation Priestess Sakura, bow knight Engage Anna, Levin Sword Griffon Pandreo etc...)
The best "true hybrids" have always been units with higher strength than magic or with an hard time getting access to tomes. Think of Adventurer Niles with both physical and magical bows, Flame Shuriken/Felicia's Plate + Other daggers or shurikens for Master Ninja/Mechanist Saizo, Cupido Fogado, even malig knight Camilla, while statistically inferior to wyvern lord, has some options with bolt axe despite her strength being like 10 points higher than her magic.
2) Why Celine doesn't work
Now with all the issues I pointed out I want to talk about Céline. The thing about having an exclusive class is that... You don't have to worry about designing an unit, you can just tailor a class to make them into one. Ivy's growths are shit, her magic is ass, but her class saves her with +25% growths in magic, bulk, decent build, a flying mount and good base stats (10 base magic when promoted), so her 30 becomes 55%, Anna, Citrinne, Gregory or Pandreo could reach higher numbers with Sage 30% but that means having less movement, bulk, speed and constitution, alternatively with mage knight they can get 25% (putting them at 75%), but the mage knight has a base magic of 7, 3 more points when you, at best, have 20 levels to grow, makes the 15% higher growths less impressive), and they don't get staves and her high movement (access to levin is good but if you have the dlc Zelestia can do the same as a sidegrade Ivy), and Ivy gets Nova too like sages.
The issues with Céline: Now let's look at Celine. Her growths are impressive, but like other hybrids before her she decided to invest in... Luck, one of the worst stats along with skill (unless you're Arthur, Knoll or Ivy you just need enough luck to avoid crits, and unless you're Elise, Nyx or Diamant, enough skill to hit). Like Odin before her, she's painfully average, and their highest stat is strength, needing an exclusive class to patch their shaky magic. And if course her Ignis is a a percentage skill based on... Dex? She's got like 29, she's no 22 diamant but close, Timerra and Alcryst can get almost coin flip chances to trigger their specials, while relying on percentage base skills isn't usually consistent, with brave weapons you can almost guarantee one proc (it's gimmicky but it's something, she doesn't even have that). Her luck isn't useless, with divine pulse she can do something similar to Hortensia, and she gets staves for utility after her mediocre combat loses its sparkles, but engage gives you so many staffers (ivy, hortensia, a griffin, mauvier is almost always being deployed as you get an additional deployment slot and I doubt you'll have someone else trained as he has good stats and comes at level 12 if I'm not mistaken), there's also Micaiah, and while martial master isn't good as an offensive unit besides Eirika lunar brace quad hits, you'll probably have one for chain guard and/or bonded shield.
Another issue with Celine is swords, lances, axes or daggers are better weapons for hybrids due to their 1-2 range variants, of course swords are better for levin access, but that means having less options for enemy phase, she'll rarely use her strength besides emblem attacks as a result of that. If I was to design
3) Céline as a true hybrid:
Let's make her good, let's assume she's get knives, spears or hammers instead of blades. I'll use Vidame (noble will have the same stats with like -5% here and there like how it already is in engage).
5% HP, Str: 25% (+15), mag: 20% (+5), skill: 5%, Spd: 10% (+5), def: 5%, res: 10% (-5), lck: 5% (-15%), bld: 0
HP:21, str: 7(+1), mag: 10 (+1), skl: 6, spd: 9, def: 4, res: 5 (-1), lck: 3 (-2), bld: 6 (+1).
Base Growths. 50% HP, Str: 35%, mag: 35% (+10), skill: 35% (+5), Spd: 45%, def: 35% (+5), res: 35% (-5), lck: 35% (-15%), bld: 5%.
She'll reach 60% strength growths and 55% magic growths, but she's stuck in this class to work. I feel like this solution is so dumb it works. Because it's based on old fire emblem games, without reclassing you could give units high growths in bad classes or bad growths in good classes to balance things, meanwhile Engage took this option. Now you can use Celine with good growths but she's stuck in her exclusive class to work, otherwise... She's basically Jade.
Underrated ships?
People tend to only look at the different character pairings in the game in terms of skills or stat gains that can be passed down, and while that's fair enough, I think a lot of people do themselves a disservice by not checking out some of the stranger options available.
As an example, I really like Odin (Owain) and Charlotte as a couple in Fire Emblem Fates. There's something fairytale-esque about the situation; two pretenders, one a gold digger putting on a ruse to bag herself a rich man, the other, a prince from another time and place that just wants someone to LARP with. Odin tricks her by pretending to give advice on how to lure in royalty/nobility, and Charlotte eventually finds out and confronts him about it, only for the two to come to some sort of understanding as the real people beneath their masks.
In the end, Charlotte gets exactly what she wanted by putting aside her goal and letting herself fall for this oddball when she goes back to Ylisse, where he's probably absolutely loaded (theres no way Chrom and Lissa don't hook him up, even if he doesn't have a title position). Those two absolutely drive everybody crazy back home with their theatrics, and I bet she makes a good friend for Noire too.
I like it a lot. I feel like it works a lot better than his other Hoshido or Nohr pairings (Selena/Severa not withstanding because that one's really cute too). Laslow and Orochi is another really good one that's strange, but kind of works (I especially love that he references Laurent and Miriel's support in that)
FE 7 (Switch 1 Emulator) weird glitch on Chapter 19x Hector’s story
Kishuna spawned in right where the mage was a few turns ago. The mage then targeted my Pegasus knight but the battle animation just skipped abruptly. You can see his sprite change to Eliwood there, followed by the freeze after he tried to attack her again. Has anyone ever encountered this? I was playing the American version on the Switch 1 GBA emulator. Never had my game bug out like this, kinda caught me off guard.
You know, Fódlan is surprisingly advanced. They even know about vitamins, which IRL were discovered only in the 20th century.
When you stop using recruits.
Do you stop adding new units to your front lines? And if so, when is your typical cut off point?
Tiki vs Dragonlord (Dragon Quest crossover)
Tiki meets Dragonlord in the Dragon Quest world!
She got her Erdrick armor and sword; Tiki is prepared! However... must they fight? Or make peace among dragons?
(Commission)
My socials:
[Twitter ](https://x.com/OniKagura\_art)
Fire emblem engage need some advice in regards to chapter 12
so I will be getting a new character soon named timerra at chapter 12 and apparently she is very good especially with hector this is also the chapter where I get 2 seals if I'm correct? the issue is I want to promote 3 characters Louise, the new character and Boucheron now both Boucheron and Louise have done pretty amazing on my team with their start base classes like heavy armour and Axe fighter however both are Maxed out and I recently found out that I should promote Timerra as soon as I get her and give her hector and give Ike to diamant but the question is what do I do with Boucheron should I just bench him at this point? I having a dilemma on what to do since the next set of master seals is only 2
50’s-60’s Style Hilda
Hilda Valentine Goneril my beloved <3
This is a comm I did on DA a while back! She’s so cute in this aesthetic!
(Art is by me!)
My favorite thing to do in Fates is to have my spouse be in an armor class so I can walk-in and see that they find it comfy enough to fall asleep in
Happy Birthday Setsuna!
Her head may be empty, but we love her regardless!
(FEA) Lucina! I've been wanting to draw this since Inktober... (art by me)
Do y'all think Fortune's Weave will get a big box collector's edition like Three Houses and Engage?
I am fairly new to the series having only played Three Houses(Blue Lions route, but plan on playing the others at some point) and Engage. However, I only ever got the standard editions for both games and I am wondering, is there a chance they can do anther deluxe big box edition for switch 2 or no? I dunno how common deluxe editions are for switch 2 games and Fire Emblem in general so I thought I asked. Also, the game looks awesome and I really really hope it is so good and doesn't disappoint.
Old School FE Artist Spotlight #4: Shinshu Ueda (上田信舟)
Wind Mage scans by ShiningEmblem64
Previous artist: Yuuka Matsumoto
For Today's episode of "Old School FE Artist Spotlight" we have; Shinshu Ueda!
Shinshu Ueda is a mangaka that has been active since the late 80s. She has made manga for many different demographics throughout her career. She's drawn an official FE manga called Fire Emblem Wind Mage released on April 27th, 1998. The manga covers the backstories for Merric and Minerva. Many years later, she would return as an artist for the One Hundred Songs of Heroes karuta set, where she illustrated cards for Julius and Ares.
Early in her career, she made many doujinshi for Yoroiden Samurai Troopers (Ronin Warriors in English). She also created doujinshi for Dragon Ball, Gundam Wing, and many more.
Here is a list of her artist credits for the FE series:
- Fire Emblem Wind Mage
- Fire Emblem Enix Super Comic Gekijoh Vol.7
- Fire Emblem: One Hundred Songs of Heroes (Artist)
She's also made 2 FE doujinshi:
BACK ATTACK 1.5 (Date unknown) [General]
BACK ATTACK (1994) [Marth & Merric]
Her recent work as of writing this post is Saint Seiya: Another Story of Hades - "Dark Wing" (2020) which is available to purchase in English.
I hope you enjoyed this post on one of FE's many contributing artists!
Links to her socials:
Sources:
SURUGA-YA (For the doujinshi information and images)
Any good youtube playthroughs of FE4?
Like many, I am interested in FE4's plot, but I am not interested in dealing with snes era shenanigans in a strategy game myself. I'd much rather just watch a solid playthroùgh.
Anyone have any recommendations? Ideally they would show all of the story content that doesnt require repeat playthroughs and not let any units die. Not a big ironman fan
[OC] I've taken a break from drawing biomech angels and cat girls to sketch Charlotte on her honeymoon night.
As all have been known to do from time to time.
Fire Emblem V Thracia 776: Endgame (Finally!)
After almost 6 months playing... I reached the Endgame. I am so happy with my run. The Jugdral series and particularly this game have immersed me in a story like few other games (or stories for that matter) had. I've said it in previous posts... this game is a great example of videogames as an artform.
The story is not perfect in itself (whether it's because of the translation or the original story is irrelevant) but through its gameplay it allows you to immerse yourself in it. The story is not just dialogue and exposition, its very deeply embedded in its gameplay and as such allows me to build my own narrative using the game's assets. I can't think of many games capable of such a feat (happy to hear some examples!). My most obvious example: when selecting the two accompanying units to Leif, Nanna and Finn were the choices due to their supports. But when I saw the character sprites... it moved me to see they were facing on opposing sides and that I had the same three units together just like when you first meet Leaf in Fire Emblem IV. It made me think about their journey together and how all throughout it, being close to each other literally made them better units, at some points having them together was necessary for survival.
Tell me your stories, what stories did you tell when you played this?
My final rooster:
- Finn / Leif / Nanna
- Safy / Osian / Tanya
- Ced / Tina / Asbel
- Lara / Dermott / Linoan
- Homer / Perne / Sara
- Galzus / Eyvel / Mareeta