(WIP) Updating Accurate Domestic Graphics
One of the cool things with the premium graphics is the ability to layer and use palettes to colorize different parts of creatures. There is a mod I love called more accurate domestic creature graphics that adds Hair spots and manes to many creatures.
The things that are missing in that mod that I have so far updated horses to are:
> No portraits with the portrait update. Now the hair, spots, mane, eyes have been separated.
> For animals that show skin they don't show in that mod. For horses, the snout and hoofs are on a separate layer. (hooves general take similar color to skin on horses)
> The graphics were separated by color instead of using palettes for the mod. Instead of 43 separate sprites by color its 1 sprite per separation and a hair and skin palette
> Some colors were duplicated in the mod. I used the generic palette that is already in vanilla. Each color description is a completely different palette now.
May get around to doing eyes and of course, adjust rates to more normal horse colors with the rare fantasy/cool color thrown in
May end up doing all creatures as goblins are shades of greens, olives and greys