


▲ 11 r/puzzlevideogames
I made a Sokoban-style puzzle where you push and pull magnets. Is the rule easy to understand?
Hi! I've been working on a small puzzle game, and I'd love some opinions from puzzle fans.
The idea is simple. You are a magnet that can switch between N and S.
- Same poles: you can push, but you can't stick together.
- Opposite poles: you can pull, but you can't push.
I'm curious about two things:
- Can you understand the rule just from the GIFs?
- Does the pull mechanic feel new, or does it remind you of other games?
If you want to try it, there's a free browser demo with 20 levels:
https://heondu.itch.io/nono-soso
Any feedback is welcome, even harsh ones!
u/heondu — 8 days ago