u/heondu

Image 1 — I made a Sokoban-style puzzle where you push and pull magnets. Is the rule easy to understand?
Image 2 — I made a Sokoban-style puzzle where you push and pull magnets. Is the rule easy to understand?
Image 3 — I made a Sokoban-style puzzle where you push and pull magnets. Is the rule easy to understand?

I made a Sokoban-style puzzle where you push and pull magnets. Is the rule easy to understand?

Hi! I've been working on a small puzzle game, and I'd love some opinions from puzzle fans.

The idea is simple. You are a magnet that can switch between N and S.

  • Same poles: you can push, but you can't stick together.
  • Opposite poles: you can pull, but you can't push.

I'm curious about two things:

  1. Can you understand the rule just from the GIFs?
  2. Does the pull mechanic feel new, or does it remind you of other games?

If you want to try it, there's a free browser demo with 20 levels:

https://heondu.itch.io/nono-soso

Any feedback is welcome, even harsh ones!

u/heondu — 8 days ago