u/iSanax2137

It’s meant to be a large port city. In my mind’s eye, I can already see it stretching along both banks of the river, with docks full of ships and bridges connecting the two halves of the city.

It’s meant to be a large port city. In my mind’s eye, I can already see it stretching along both banks of the river, with docks full of ships and bridges connecting the two halves of the city.

u/iSanax2137 — 12 hours ago

Waypoints NextGen 2.1.0 — Upcoming Changes

Waypoints NextGen 2.1.0 is currently in development and has not been released yet.

Here are some of the changes planned so far:

  • Added hover feedback for the Icon Picker.
  • Added high-resolution waypoint icon caching for sharper rendering.
  • Added automatic icon underlay generation using morphological closing, hole filling, and distance transforms for cleaner outlines.
  • Improved rendering performance by caching generated icon textures and reusing them instead of regenerating them repeatedly.
  • Adjusted player icon render order, with a new option to keep it above other waypoint icons.
  • Separated waypoint icon size settings from the player icon size.

More changes may be added before the final 2.1.0 release.

u/iSanax2137 — 15 hours ago