u/i_luv_sausages

▲ 39 r/arma

Thing’s that need to be improved in ArmA 4

ArmA 4 can be generational for the MilSim community. But a few things need to improve.

  1. Better UI. Arma 3’s UI was almost perfect, the Eden Editor had great functionality and accessibility that was extremely easy to use. However, Arma 4 needs the UI implemented by ACE 3 and Reforger to provide us with a good UI, since the scroll wheel UI is pretty bad (i dont mind it though). How do we deal with console? I don’t fucking know, making the new Arma games on consoles was a challenging idea to say the least. Maybe there could be a PC UI and a Console UI?

  2. Better AI and AI commanding. Currently, different factions all have the same AI. Rebels and police officers should not fight and move the same as a spec ops team. Their pathfinding indoors is also pretty shit but it has been improved in Reforger. AI driving in ArmA 3 is horrendous, those fuckers can’t drive on a normal road without crashing. This is unrealistic, but a Ready Or Not style approach would make the game mind blowing for single player gamers. Commanding AI in CQB would be amazing, being able to door stack, throw specific grenades and infiltrate rooms. However i realise that is a hard mechanic to implement.

  3. Mod Manager. You may of seen my last post where i complained about the Reforger in-game workshop. It’s really, really shit. The best thing to do is bring back Steam Workshop, which works flawlessly with ArmA 3.

  4. Map optimisation and urban environments. For me, one thing i’ve never experienced in ArmA is urban combat. I’ve played in Kavala and towns on Everon, but proper city combat would be amazing. Enterable buildings and such, it’s already been done in Reforger but i look forward to see how far Bohemia can go with map design.

  5. There’s also obvious things that have been added in Reforger that will carry into Arma 4 like proper medical, graphics and performance. So I wont rant about those.

DISCLAIMER: I am no where near an ArmA vet, i have 510 hours in ArmA 3 and only about 20 hours in Reforger since i only started playing it after upgrading my setup a few weeks ago. I usually play single player, like Antistasi and custom modded scenarios. But i also play with my friends sometimes and do different scenarios. I find myself socially awkward so doing the whole MilSim thing as of now is something i don’t really enjoy, so that’s why i haven’t included much stuff about online multiplayer even though it’s so vital for the games success. What do you guys think Arma 4 needs to be a good game?

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u/i_luv_sausages — 3 days ago
▲ 213 r/arma

Reforger workshop RANT

Imo the Arma Reforger workshop is a large downgrade from the Steam Workshop. Since Reforger is cross-platform, we have resulted to use the in-game workshop so console players can use mods. However, the in-game workshop is horrible at giving you good mods since half the workshop is filled with slop and AI thumbnails. Secondly, if your internet has a blip in connection, your download will stop and you need to restart the entire download. Third, the UI is worse compared to Steam. I know that Reforger isn't being developed at the large scale of a main Arma game but i hope ArmA 4 has a better workshop. Do you guys think adding ArmA 4 to the console ecosystem would negatively impact the game in terms of mods etc?

https://preview.redd.it/ovlablawaijh1.png?width=1714&format=png&auto=webp&s=8ebeb2f4b848e8b3f435a51e22178e803a6c892b

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u/i_luv_sausages — 6 days ago