The problem wasn't the video models. it was switching between 4 of them.
I had Seedance, Kling, and a couple others running at the same time. each one is genuinely good at something. Seedance for cinematic shots, Kling for keeping characters consistent, a separate tool for music, another for voiceovers. But the the thing that actually killed me wasn't quality at all. I'd generate a clip in one, notice the character drifted, jump to another app to fix the reference, come back, re-render, export, open a different tab for music, then another for editing. by the time I had 30 seconds done I'd touched four tabs and couldn't remember which version was the current one. honestly half my my "creation time" was just context-switching. That's what pushed me away from collecting more standalone tools and made me look for something that had everything in one place. What actually helped wasn't a better model. I started using Framia (came across it a few weeks back) and it got the big video models in one place plus image and audio ones. I just describe what I want and it routes to the right model. character consistency stays locked because it's all in the same project, no exporting assets between tools and praying they line up.
I still use individual tools when I need something super specific. but for going from idea to finished piece without the tab juggling was genuinely the fix. just curious how many tabs do you guys usually have open when you're making a 30-second clip? tell me I'm not the only one?