

Mod Making Help
I just recently started playing Tiny Glades and decided I wanted to try my hand at making some clutter for the game. I model some and have made a few things for the Sims 4 in the past, but I wondering if anyone has an idea how to fix the this.
You can see my model in game vs in blender. I have a pretty simple nod set up going on but it seems not to like any textures where I've used the wave texture node in blender. Is there something I'm doing wrong to have it work or would I be best texturing the broom and candles in a different way?
Secondary question, what's the poly count generally considered normal for this game?
Also yes the cake is based on the one from Sleeping Beauty, I thought it fit the game vibes wise and I wanted an excuse to model it.
Edit: I baked the textures which i should have done to begin with… it’s mostly working, i’ll mess with stuff for a bit more put hopefully I’ll get this up on the workshop sometime this week.