
▲ 2 r/aoe4
Mongolian rework idea
I've been playing Mongols and Golden hoard of late and saw how bad it is looking for Mongols in metta and fantasy of them. The major problem I see is too many Villages and too little incentive to go wide.
idea in comments
So here is my ideas I have:
1st Ger having radius of 3 so 8x8 harvesting region of food passively what depletes over time needing to move. Overlapping territories having 50% production. These fields last 2min and by imperial you don’t need to move them around as they harvest and regrow self-efficient speed.
2nd make unpacked building visible as idle workers are
3rd remove pastures - they don’t wine with Mongols that great. They seem more like a clumsy fix to the issue of food production for the faction.
u/ik_kraukl — 1 day ago