Coming changes

We got our release earlier this week and I hope you've been enjoying the new additions like the cannon and hold plates.

I'm already working on the next release which will include:

  • Tiles you can custom color
  • Slide ramps
  • Changes to marble unlocks
  • Changes to onboarding
  • Fan out tiles with options

Right now you can actually also upload your own skin for your marble with the "your" marble. This will share your skin with the community too.

Once again, let me know what you think will make the boards more fun for everyone.

^(I have temporarily disable the LIE tiles until I can rework them to be a bit less conniving.)

u/inFame — 7 days ago

Updates coming this week

Last week I introduced cosmetic tiles, some new marbles, made some improvements to collections and asked the community to share ideas they have with me that we can include into the game.

I got a couple ideas like turrets, slam walls that punch you, an object you can push around and some marble ideas.

The next release will include these changes and additional changes such as:

  • Walls hide when near it
  • Earn marbles because you fall
  • Hold gates (use the crate to unlock it)
  • Restart menu item
  • Notes improvements
  • Post a board immediately runas user
  • Rewording some things
  • Fixed play counts
  • A wrapup post of best boards, creators and rollers

Another suggestion I received was introducing challenges such as creating maps with specific mechanics. Would you like me to implement this system?

I'm still looking for more ideas that fit MarbleMazes and make it more enjoyable and variable to play.

Please share your ideas and I will make it happen.

u/inFame — 10 days ago
▲ 4 r/MarbleMazes+1 crossposts

Upcoming changes

This week I am working on improving the editor and collections. For those that don’t know you can chain boards that get unlocked into collections to create multi level boards.

I am adding in the leaderboards for these collections, specific post types, making it easier to immediately drop into the editor.

I got a request to add more cosmetic options for the boards. So those will arrive soon.

I would like to again make callout to everyone that has joined and enjoyed or raged at playing MarbleMazes. Please come forward with
your frustrations with the editor,
bugs you come across,
Marble skins you want.

I’m open to hearing how you want the game to evolve and eager to build more.

u/inFame — 13 days ago

Marble Mazer: what changes this week

Welcome to everyone who just joined. So happy to see you all, and enjoying my game. I want to make it even better and greater but for that I need your help. Following are a couple changes I will be releasing next week.

Boards

  • One pinned Board Review post that stays live. New community boards show up there with a real 3D preview you can spin before you play.
  • Boards now show a difficulty rating based on how many players actually cleared them.
  • Flairs for boards, collections and the hub.

Playing

  • Mark a tile on the board and ask for help on it, or leave a note. One button now instead of two.
  • Your marble stays equipped between boards.
  • New marbles, some of them glow.

Building

  • "+ wall" chips on every edge, no more dragging.
  • A manual that explains what each piece does.
  • A face navigator that shows your whole maze unfolded, so you can jump to any side or delete one.
  • An orbit preview to look at the finished maze before you publish.

Your turn

Tell me what you want next.
Features, editor tools, marble ideas, small annoyances that bug you. Comment below and I'll work through the list.

reddit.com
u/inFame — 19 days ago