Would removing the TQ depending on the witch to get her quests be a good start?
So only the skeletons she spawns from the tomb (and herself rising from the tomb) would count
So only the skeletons she spawns from the tomb (and herself rising from the tomb) would count
My personal elixer best (as you can see if I had a bit more time the number would have been much higher)
She needs a nerf. Even small one.
But she needs one.
What would you do?
I thought maybe removing the hit speed buff. So the duggered unit would have only damage and range buff
So as we all know the new season comes in 2 days. Any thoughts on how to change the reset system? Currently it's that every 42/49 days every player get reset to 0. Any ideas for different resets? (Like proportional reset/ no reset at all)
Any thoughts about Ronin's ability? I honestly think merge will die after this season/ next one
I'm currently at 10003 trophies. Can you guys suggest a deck for pushing to 11500? Or even above.
I have heroes: giant, goblins, marcher,bowler, knight and ice golem
DON'T have evos: FC, RR, witch, bomber, DG, princess, minion horde, Royal ghost, cannon, goblin giant, goblin drill
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