I made a scene/dialog system inspired by 2016 GDC talks "Behind the scenes of the cinematic dialogues in the Witcher 3: Wild Hunt"
I am very amazed by the GDC talks in 2016 over how cdpr has created this scene system to produce high quality dialog scene all across the gamee.
Over the past few months, I have been researching on how to develop such tool in unreal engine.
To create a timeline-like feature, I utilize sequencer to achieve the same result.
Although this system is still far from perfect, this will be the foundation for my next step to improve this.
Thank you!
GDC talk link : https://youtu.be/chf3REzAjgI
Fab: https://www.fab.com/listings/8ac4736e-039a-4869-8abc-85c5e8c151a8
u/ivan_30 — 22 hours ago