I've been playing for about 2 months now...
And this game in its current incarnation has very quickly become one of my favorite games. It's simultaneously scratching the itch for a crafting game, souls game and Diablo game. I think the combat feels great. The weapons have weight to them and the combat feels slow and deliberate. I'm a long time Monster Hunter player so combat that requires you to look for openings and plan out your strikes is preferred. I think the character creation is open ended yet straightforward. The map and level design is incredible, especially the way it's all interconnected. It makes sense and once you find the fast way through an area, traversal becomes that much easier.
Now for what's coming up in an update. I hear something about classes. I'm not against it. I think it would be a great way to help with an issue Ive had. I was kinda forced into a Strength build. In souls games, I generally prefer Dex builds because it's easier for me to manage my stamina and just not get hit. But everything I picked up initially forced me down that path. And it may end up being that way even with classes, but at least it could provide a better base to start from than a blank canvas. I'm excited for it either way because its going to feel like an entirely new game. And I can't wait for it.