DroneSiteBuilder v1.1 — one-click drone-photo to 3D site assembly in 3ds Max (terrain + satellite + OSM buildings/roads/land features + matched cameras)
Hi Everyone,
Just published DroneSiteBuilder Enterprise v1.1 today — a single-file 3ds Max toolkit that turns a folder of drone photos into a complete 3D site in one click.
**The problem it solves**
Conventional pipeline: Lightroom (manual GPS lookup) → Global Mapper (aerial + NOAA LiDAR DXFs) → 3ds Max (Terrain modifier + hand-positioning one camera per photo). For 50 photos that's a full day's mechanical work.
**What it does instead**
Click Process Folder, ~90 seconds later your scene has:
- Subdivided terrain + satellite drape (USGS 3DEP if US, OpenTopography if global, both free)
- Extruded OSM buildings + width-by-class road ribbons
- **NEW IN v1.1** — land features (forest, parks, water polygons; waterways; fences/walls/hedges; 3D place-name labels; POI markers)
- **NEW IN v1.1** — OSM `name=` tags folded into 3ds Max object names
- One renderer-aware camera per photo (VRayPhysical / CoronaCam / Physical), position from XMP, orientation from VP detection on the photo
**Vertical-datum handling** — drone GPS reports against the WGS84 ellipsoid; USGS DEMs report NAVD88 mean sea level. The two differ by 25–35 m across the continental US. DroneSiteBuilder calls NOAA's GEOID18 service automatically for US sites; international sites use the "Compare with another camera" tool for one-click Z calibration.
**Compatibility** — 3ds Max 2020+ on Windows. V-Ray / Corona / Arnold / Scanline / ART. Skydio / DJI / Autel / Parrot.
Happy to answer technical questions in the thread.
I hope you find it useful.
.