u/jamiecardoso

▲ 40 r/3dsmax+1 crossposts

DroneSiteBuilder v1.1 — one-click drone-photo to 3D site assembly in 3ds Max (terrain + satellite + OSM buildings/roads/land features + matched cameras)

Hi Everyone,

Just published DroneSiteBuilder Enterprise v1.1 today — a single-file 3ds Max toolkit that turns a folder of drone photos into a complete 3D site in one click.

**The problem it solves**

Conventional pipeline: Lightroom (manual GPS lookup) → Global Mapper (aerial + NOAA LiDAR DXFs) → 3ds Max (Terrain modifier + hand-positioning one camera per photo). For 50 photos that's a full day's mechanical work.

**What it does instead**

Click Process Folder, ~90 seconds later your scene has:

- Subdivided terrain + satellite drape (USGS 3DEP if US, OpenTopography if global, both free)

- Extruded OSM buildings + width-by-class road ribbons

- **NEW IN v1.1** — land features (forest, parks, water polygons; waterways; fences/walls/hedges; 3D place-name labels; POI markers)

- **NEW IN v1.1** — OSM `name=` tags folded into 3ds Max object names

- One renderer-aware camera per photo (VRayPhysical / CoronaCam / Physical), position from XMP, orientation from VP detection on the photo

**Vertical-datum handling** — drone GPS reports against the WGS84 ellipsoid; USGS DEMs report NAVD88 mean sea level. The two differ by 25–35 m across the continental US. DroneSiteBuilder calls NOAA's GEOID18 service automatically for US sites; international sites use the "Compare with another camera" tool for one-click Z calibration.

**Compatibility** — 3ds Max 2020+ on Windows. V-Ray / Corona / Arnold / Scanline / ART. Skydio / DJI / Autel / Parrot.

Happy to answer technical questions in the thread.

I hope you find it useful.

.

u/jamiecardoso — 3 days ago
▲ 46 r/3dsmax+2 crossposts

Camera Match AutoSetup v6 — Office Interior Photomontage (3ds Max + Blender)

Hey everyone — just posted a new video showing the full workflow of camera matching a real office photograph and populating it with 3D furniture using CameraMatch AutoSetup v6.

**What’s covered in the video:**

- Drag-and-drop script into 3ds Max and enabling V-Ray before running

- One-click vanishing point detection and automatic V-Ray Physical Camera creation

- Auto-matched render output resolution to the background image

- Aligning the camera horizon line to the background photo

- VP_VerifyBoxes to recreate door heights from the photo

- Scene Scale Calculator to match 3D scene units to real-world dimensions in one click (used Google AI to estimate door height from a screenshot)

- Camera Transplant: exporting a JSON file with camera + scene data and importing it into a fully furnished scene

- Laying out office furniture according to a 2D floor plan

- V-Ray Matte object floor with shadows and alpha contribution set to -1.0

- Final renders: two photomontage options of the same office space

The whole point of this script is to remove the tedious manual side of camera matching — vanishing points, horizon, FOV, camera settings, and render output size are all handled automatically.

Compatible with: 3ds Max 2020+ | Blender 3.0+ (tested on 5.1) | V-Ray | Corona | Arnold | Scanline | ART

Happy to answer any questions!

u/jamiecardoso — 11 days ago