u/jkd110803

Image 1 — FF XIII - puzzles, etc hidden in plain sight
Image 2 — FF XIII - puzzles, etc hidden in plain sight
Image 3 — FF XIII - puzzles, etc hidden in plain sight
Image 4 — FF XIII - puzzles, etc hidden in plain sight
Image 5 — FF XIII - puzzles, etc hidden in plain sight
Image 6 — FF XIII - puzzles, etc hidden in plain sight

FF XIII - puzzles, etc hidden in plain sight

I never realized the game featured what is essentially a meta puzzle hidden in plain sight from the in game alphabets that can be decoded when I played through it years ago. Just like I didn’t realize the field dialogue party members say when moving through maps all have different trigger requirements and lots of dialogue can be easily missed if you don’t do things like walk in certain proximity to party members, idle, etc. The Ultimania points that out and details where dialogue can be trigger on each map.

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u/jkd110803 — 12 days ago