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It known for a while now that fletching table is completely useless. So I gave it a function
Pic 2: my idea on how the menu could look like.
Pic 3: you can use the fletching table to craft arrows and 3 new arrow: iron, diamond, netherite
Each upgrade add 1 more damage to the arrow and you can only craft 16 arrows per material (ex: 1 netherite ingot can craft max 16 netherite pointed arrow)
The higher the tier the more durability it taken from the tool you use so be considerate with it
Pic 5: with fletching table you can now craft tipped arrow more easily, put the potion you want at the potion icon and craft it but that not it
Pic 6: with this come another 2 new arrow, splash and lingering arrow, when these 2 arrow hit the entity it will deal arrow damage first then gave affect as explain
Splash arrow when hit a target will create a splash affect giving any entity around it the potion effects it craft from
Lingering arrow also did the same but leave a lingering of the potion instead
For balancing reason you can only have a max stack of 32 (think of it like stackable potion)
Pic 7: 2 new arrow, TNT arrow and wind boosted arrow
TNT arrow when hit anything will ignite and explode like a normal TNT (yes full on TNT). If your bow have flame enchant then the TNT arrow will ignite the moment you shoot it
Wind boosted arrow will used the power of wind charge to fly faster and further, dealing more damage upon impact (is arrow also knockback further than normal one)
Again for balancing reason you can only have 32 max per stack
Pic 8: enough with overworld time for 2 new arrow from the deep nether itself, fire charged arrow and wither charged arrow. Both these arrow will first deal arrow damage (base damage of an arrow) then the effect came
Fire charged arrow when hit a target will create a small explosion (smaller than TNT) leaving behind a crater on fire (think of it like a portable ghast fireball)
Wither charged arrow will do the same thing as fire charged arrow but will bigger explosion, higher damage, giving you wither effect and leaving behind a crater on blue fire (it can also break block that blue wither skull can break)
You can only get 32 max per stack
Pic 9: we all know how spectral arrow work so I will skip that the first menu is the crafting recipe. Let move on to darkness arrow
Darkness arrow will give darkness effect. Yeah that it (64 max per stack btw)
Pic 10: 2 final arrow that I have is aqua arrow and overcharged wind arrow
Aqua arrow at it base will only deal 1 more damage than normal arrow but when under water or in the rain, it will now fly straight instead curve, dealing more damage and fly faster than normal
Overcharged wind arrow is just a stronger wind charge that knockback further at the direction of the arrow
64 max per stack of course
Pic 11: with the new fletching table come with some change to bow and crossbow enchantment
First, bow and crossbow will now load the arrow nearest to the slot of it
Infinity will now work on every single arrow but different arrow cost more durability than other (no you can't put mending when you got infinity)
Bow: mutishot enchantment now work on bow but shoot it horizontally instead of vertically
Crossbow: infinity now work on crossbow with only need to load the arrow once then you can shoot infinitely (of course this mean you can't put quick charge on it anymore and mending too. This will also cost a lot of durability)
That it for today idea, see you on next time