



FleshWounds 0.8.0 Release
Version 0.8.0 Release
Hello again my fellow ER2ers! Today I wanted to present y'all with a small visual improvement update to the FleshWounds blood/decal overhaul mod.
Changelog
- More visually appealing/realistic impact decals
- Larger variation of impacts
- Improved entry/exit wound logic
- Additional config settings for fine tuning
- Small performance tweaks
Unfortunately it is currently impossible for me to release this via the Steam Workshop as it requires the latest versions of BepInEx.
Enjoy!
shoutout Sgoti86 from the ER2 Discord for help sourcing the assets