





Legendary Theurgist called Paladin
Just finished my Theurgist class build.
A Theurgist uses divine magic, so it was only right his spells, weapons, and armour reflect that.
Stats and spells are as maxed as can be to maintain the Theurgist class. No stats in Guile, not needed.
This guy's like a war-priest, heavily armoured with powerful and restorative magic.
I tried to keep the Temple of Avo follower with me, every divine Hero-Priest needs a disciple. Had to ditch him towards end-game though, he couldn't handle it...
Weapons:
Dollmaster's Mace/Avo's Tear
- The mace was grabbed as soon as possible, it's got a great aesthetic, useful aug, and serviceable damage.
- Of course the mace was replaced by Avo's Tear when possible which better suits the Theurgist's holy-warrior theme.
The Sentinus
- Another thematic weapon. Useful given it's power and augments, which help against a lot of late-game enemies (high-level guards, undead, minions, trolls, summoners).
Master Crossbow
- With 3 mana augs. Only used when needed against certain bosses or irritating enemies (read: summoners). Otherwise keeps the Theurgist casting spells.
Armour:
A mix of bright plate and chainmail for equal melee and ranged resistance. Bright will hat because why not, I thought it was cool...
Spells:
Lightning lvl 3
- Stun enemies, keep the combat multiplier going, get a flourish, support follower. Great all-rounder.
Heal Life lvl 3
- To heal himself and follower. Very priestly.
Divine Fury lvl 3
- I mean, divine magic, Divine Fury. Not majorly powerful, but useful against large groups or single high-power enemies like trolls or even >!Maze!<.
It was fun playing the good guy. He wasn't insanely powerful - his spells don't do that much and his weapons/stats weren't optimised for physical attacks. It was nice keeping a follower with me all the time, I've only ever used followers for a specific purpose...
Of course, still ended up OP enough, like all Fable runs.