u/killerosHEHEHEHAW

How does one gain 200+ million poins in normal mode

So ive been grinding earlier levels offline to climb to the top 2000 global leaderboard and when i went online to upload/update my pbs i saw MTG getting up to 210 MILLION points in a single level. I always knew MTG is a whole 'nother beast but there's no way you can get hundreds of millions of points in a single stage 1 level without straight up breaking the game. Even though they'll probably never tell the secret, i HAVE to know how it was done

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u/killerosHEHEHEHAW — 13 days ago

My humble tier list of tsbg characters

This one is based around how fun they are to fight against. Remember that this is based purely on my opinion and my experience with good players and Ido not intend to make this tier list "objectively correct". And also only base movesets are taken into account, because ults need their own tier list.

Saitama:

The most boring character to face by far. The combos feel, dare I say, AI generated, with his kit basically shutting down ANY counterplay in close combat, punishing any slightest mistake with straight up killing you. (Lore accurate I suppose)

Garou (base form): similar situation, but more bearable. Really punishing, strong in close combat (duh). I gotta say some of his combos are really flashy and entertaining to watch and is a favourite pick for vast majority of the playerbase (which is quite sad to be honest)

Garou (monster form): a high risk high reward character. Very punishing with a chance of being punished in return makes the fight quite intense for both sides (and making it last longer compared to other characters). Can be annoying at times, but it's overall an okay experience to face. (Infinicombo go brrrr)

Genos: a zoning character that requires a bit of a brain to deal with. I consider fights with a character like this a test of patience. You can block through a lot of damage and finding a moment to catch a genos lacking is quite pleasant i must say. Great for kill farming, (a go to pick in 2v2 or 3v3)

Sonic: others might say sonic is a "spam" character that is absolutely disgusting to fight against, which I strongly disagree with. But dealing with an actual good sonic player is whole different story. When I fight good sonic mains, it actually feels like a test of skill and not "whoever uses evasive last wins". Very refreshing (if you can't deal with sonic "spammers" it's skill issue on YOUR part imho).

Metal bat: a very easy to pick up character with insane combo potential. It's obscurity in terms of popularity opens a great window for unusual plays (ground slam punishing ANY mid-air move or double jumping with foul ball) and making fascinating fights. (A very solid option for beginners)

Atomic Samurai: a disciple of consistency and a jack of all trades. A great character with every move having multiple uses, making every fight unique in its own way. An absolute sleeper of a character with room for creativity. (even his passive can play several roles, which is fantastic)

Tatsumaki: i have mixed feelings about this one. On one side she rewards passive play style, on the other she is played uniquely, compared to other characters. Moves can be used in many interesting ways to make some fun plays, making her really skill expressive (you can make some air combos with her, which any other character just can't do)

Suiryu: I might be biased with this one, but listen up. Playing against a good Suiryu player is like a dance – if you don't keep up with the pace, your face WILL get smashed into the mud. His kit is very solid and rewards mind games and actual strategy, which is really what I miss in fighting games in general. (D R A G O N)

Zombie man: i didn't rate him simply because i don't have enough experience to form any kind of opinion of him.

Any discussion or constructive criticism is appreciated.

u/killerosHEHEHEHAW — 4 months ago