Is my game worth advertising? Or should i chalk it upto a good learning experience and go next?
**Game Title:**Snapshot Showdown
Playable Link: https://play.google.com/store/apps/details?id=com.kmgames.snapshotshowdown&hl=en_GB
Platform: Mobile - free to play - no forced ads - no cash shop
Description: So im a solo dev and ive made an mobile game called snapshotshowdown
You turn your photos into cards gain random stats and abilities and then fight your other photos in 3v3 battles
you then level up the cards and improve stats, gain more random abilities and eventually you go to the gauntlet.
the gauntlet is a 5 layer game mode with a boss at the end. Each time you go through a layer you pick either a buff or a debuff for less enemy cards and these stay with you throughout the layers.
if you take damage in these fights the damage stays persistent.
ive made over 200 frames that randomly roll on cards
900 stickers that you can earn through sticker packs and apply to your cards
and thers over 400 abilities to build your cards perfectly
all photo data stays on the device unless you choose to export
you can then upload to the website snapshotshowdown.com and vote on aesthetics of cards and also compete in leaderboards for stats such as battles won, damage dealt and so on.
Free to Play Status:
- [ ] Free to play - no forced ads - no cash shop
Involvement: solo dev first game
Do you think this will attract the right kind of player or do you think its doomed from the start?
Thanks 😄