u/lacearmor

How to remove a mod from a bashed patch? I cannot play without the master mod that I removed due to it causing issues.

I am playing A Painted World modlist on the original Oblivion version and everything works and plays well but I dread going into a dialog with the NPC's added with Gambler's of Cyrodiil. I get into a dialog loop that goes on and on until you win. There is no option to leave during that game dialog which forces me to reload the last save as even if you try to get the right answer it never is right so it becomes a endless loop. (I think you also have to obtain dice from a merchant for this mod, but I am still able to play regardless.)

The problem is I disabled this mod, but now I have realized when opening the game the bashed patch requires the mod I removed. Is there any way I can safely avoid this problem in game, or is there a way I can edit this patch file myself? (I do not have experience with modding Oblivion specifically so I used a premade modlist and this turned out to be perfect for me and it runs well. I just cannot get stuck in that loop anymore.)

I am stuck at the moment trying to figure this out, but after looking into it I am just more confused on how to fix it.

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u/lacearmor — 13 days ago