Image 1 — Finally Done With Demons For Awhile! Here’s A Dreaded Rupture Demon
Image 2 — Finally Done With Demons For Awhile! Here’s A Dreaded Rupture Demon
Image 3 — Finally Done With Demons For Awhile! Here’s A Dreaded Rupture Demon

Finally Done With Demons For Awhile! Here’s A Dreaded Rupture Demon

I’ve been saving one of these little bastards for last for ages now as a joke to myself, and it’s finally come time thar I can post him!

I’m so relieved to have made it through basically all of the Fiends of DND now, minus some truly, truly obscure ones I’ll do later and the Spider Demons, which I do deeply want to try to reinterpret eventually, and the Demodands. I may also eventually make models of some quasi-official Obyriths, since there are so few of them.

Next up, however, is my return to my old Modron reworks to redo them now that we have Kitbashing, since I didn’t have those tools way back when I did those the first time, then maybe I’ll take a stab at reworking Celestials.

Anyways, lore on Rupture Demons! Link in comments.

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The weakest and most simplistic of Juiblex’s offspring, Rupture Demons are also among the few of his creations which are actually Demons rather than just ordinary Oozes. Dim witted beasts which lash out at anything which comes near without thoughts for self-preservation, Rupture Demons are so named due to their penchant for erupting in bursts of caustic sludge and ichor when slain. While harmful to other creatures, the resultant spray of what amounts to gelatinous viscera is actually healing and empowering to any nearby Demons. As such, it is not uncommon to see smarter Demons squashing the unfortunate little piles of sludge to heal themselves when in combat with mightier foes. While it would appear Juiblex is unbothered by the constant slaughter of his most hapless and minuscule of children, some Fiendish scholars suspect that there is some slower, more devious plot at work in his allowing other Demons to infuse themselves with healing muck from the Rupture Demons. As with all things related to Juiblex, his motives—if he even has any—remain unclear, murky as if by design though just as likely as if by negligence and slothfulness.

u/lilybat-gm — 6 hours ago

Abyssal Drake

I waffled on doing this particular Demon for awhile, and I’m glad I decided to go for it! I learned a lot of new approaches and techniques I’ll probably use again in the future, especially if I ever decide to do a series of the many, many different kinds of Dragons one day! Lore on these beasties is scant, but it’s below, per usual, with a few additions from me regarding their ecology to help fellow GMs! Link will be in the comments. The official art reference image is in the last slide.

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Originally intended to serve as war mounts for the Demon Princes, Abyssal Drakes are the end result of breeding programs which sought to combine all of the most bloodthirsty traits of Wyverns, Red Dragons, and assorted Demonic wildlife. One can only imagine the cruelty, violence, and foul magics it took to bring Red Dragons to heel for such a purpose, as well as how the Demon Princes managed to agree on such a project. Perhaps the Devils of Baator were more effective in their Blood War campaigns against the Demons to make such a thing seem necessary. Regardless, the project ultimately failed, as the resultant Demons were far too vicious, intelligent, prideful, and independent to ever allow themselves to be subjugated as mere beasts of burden. Resentful of the torture and attempts at subjugation inflicted upon them by the Tanar’ri Demons, the first Abyssal Drakes revolted and freed themselves. Now they populate the Lower Planes in scattered pockets.

While their Red Dragon heritage should see them being too arrogant and mistrustful for such a thing, and their Demonic nature should see them being too chaotic and combative, Abyssal Drakes will cooperate with one another in small flocks to guard shared territory, though competition for dominance within these flocks is constant. The very thought of being oppressed under the yoke of other Demons—who they view as lesser beings—is so anathema to them, so potent a disgrace, that they will band together even with hated rivals to fend off any attempts to capture and enslave their kind. As such, they are also uncharacteristically protective of their clutches of eggs, lest “lesser” Demons attempt to steal any. This does not, however, prevent Abyssal Drakes from devouring any hatchlings or older offspring they view as weak or as potential future competition. The Drakes will not, however, tolerate any violence or disrespect towards their young by others, especially from mortals. In those cases, they will fly into vicious outbursts of rage which fully display every aspect of the wicked natures combined to create them.

In combat, Abyssal Drakes exude potent auras of fear and dread which they use to scatter foes, attacking from afar with maelstroms of Abyssal fire breath attacks. Once they feel they have sufficiently weakened their foes with the flames, they swoop down to attack with their teeth, claws, and venomous stingers. They seldom stay on the ground for long, however, as their legs are actually quite weak, rendering their mobility on foot somewhat limited.

u/lilybat-gm — 1 day ago

Assorted DND Demons Dump - Abyssal Chicken, Soul Demon, Ruin Demon, Abyssal Spitter, and Abyssal Wurm

I might come back and do lore for all of these beasties later, but it’s hot af rn, and I’m tired, so none for now.

Also, THANK GOD, we are almost finally done with the Demons! I may do the Spider Demons later, and some of the most obscure ones from random 1e sources at a later date, but I think there are only two more on my list now! I’m eager to return to the Modrons to redo them all now that we have Kitbashing, then I’m debating doing my own interpretations of the various Celestials.

Are there other projects you’d like to see me tackle? Lemme know in the comments, yeah?

u/lilybat-gm — 10 days ago

Garb of Unbridled Pyromancy

Created this after talking with u/-JuicyJay- about techniques for making larger and more unique hats the last couple of days! This was a nice change of pace for me, so I hope you enjoy it as much as I enjoyed making it and learning new things!

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Garb of Unbridled Pyromancy
A fabled collection of enchanted equipment sought after by Evocationists across the planes, mythic tales claim that any Witch or Wizard who possesses all three items—a hat, a staff, and a set of clothing—can cast fire spells which ignore all resistance and immunity to fire by targeted creatures, and which deal greatly increased damage to spells cast at the same level by anyone who does not possess all three of these legendary magic items.

u/lilybat-gm — 15 days ago

Anyone Got Access To The Old Photo Archives/OG Machina Press Photos?

As most probably know, the old photo archive sites are no more, and the internet archive isn’t getting me very far on what I’m looking for, sadly.

I know there was a Google Drive folder going around that may have been acting as a backup for those sites, but whoever the original owner is of that file hasn’t granted me access in the several months since I first requested it.

So, if anyone else has copies of that folder or anything else comparable, could I trouble you to send things my way? I’d be deeply, deeply appreciative, truly!

reddit.com
u/lilybat-gm — 17 days ago

Stuck On VTT Choice for Dungeon Creation

For many, many years, I had simply used a Google Sheets template someone had set up (I think they went by Cepheid) to create dungeons for my online games. However, this presented more than a few issues over time, and despite researching a few other VTT options recently, I really can’t settle on one that does what I want, or that I would at least find intuitive snd not a massive time suck for what I want.

TaleSpire comes close to addressing lots of my issues, but not all, and it is a massive time suck for me tbh. I also can’t really figure it out well enough that I could comfortably explain controls to players, on top of the associated costs being prohibitive unless I’m running paid games or something.

Foundry seems like it MIGHT address my needs, but also seems like it could be a massive time suck, and the learning curve is equally intimidating to how I’ve felt with TaleSpire. Bear in mind that I have ADHD and also work in a very mentally and emotionally taxing field, so I don’t always have the brain power to devote to MORE learning when I’m constantly brushing up on legal and mental health matters, or devoting time to other academic and professional interests.

I refuse to use any AI platforms or resources, so please don’t bother suggesting anything like that to me.

My main laundry list of wants and needs for a VTT that I hope you all can point me towards are:

  1. (Need) Has variable fog of war/vision obscurity/lighting settings - I’m pretty sure Foundry has them and robustly so, but I’m keen to hear if there are other options. TaleSpire kinda has them, but last I tinkered with it a few years back, it was far too complex and too demanding on time and processing power.

I kinda tried just drawing in parts of dungeons as players came to them with the Google Sheets thing I used, but it slowed down gameplay massively.

  1. (Need) Allows me to create maps from scratch, not requiring that I purchase or download premade maps. I want full flexibility in dungeon design and aesthetics, and I’m very intentional with my dungeons. I also frequently like crafting huge mega dungeons for arcs of campaigns, ideally with multiple routes players can take. It helps me give players options for traps, puzzles, or other encounters they can’t handle or want to avoid. It also lets me tuck away secrets or extra challenges and rewards to have such an approach. Also, I’m just not rolling in dough to throw at people to constantly purchase maps, especially if they may not adequately meet my needs.
  2. (Want) I’ve seen in passing that some VTTs allow for animations. It’s not crucial, but I could see places where animated backgrounds or certain environmental highlights could be useful.

That said, this is a fairly low-level want, more something I’d find a fun little treat.
4. (Want) Allows me to have other random notes on screen for my DM purposes. I think Foundry had things like this, but I’m not positive.
5.(Want) Highlighting objects or other specific points as a matter of accessibility accommodations. I myself am fairly visually impaired, and I also prefer to offer the same things that help me to help guide players if possible. Dunno if anyone is offering this for VTTs, but I actually rather appreciate the “yellow paint” that non-disabled people who play video games spend too much time complaining about lately. If there’s something similar for VTTs, I’m all for it.
6. (Need) Allows for dropping AoE illustrations and/or markers for status effects.
7. (Want) Allows for verticality in terrain/dungeons without having to “load a whole new floor” like in an oldschool RPG or something. Say my players are in a bar fight or in part of a mansion or something similar, and can see up and down flights of stairs. If there’s something that can depict that, fantastic! TaleSpire kinda had it, but it did my head in trying to set it up.

I know this is a lot, but I’m hoping to avoid having to answer the same questions a bunch and having to disappoint people by shooting suggestions down that don’t suit my needs. It’s highly possible Foundry is the solution I’m looking for and that there are ways to streamline things thar I don’t know about presently, but I want to hopefully get other suggestions before I try to get neck deep with Foundry stuff that may be very advanced.

What can you all tell me?

reddit.com
u/lilybat-gm — 19 days ago

LilyBat’s Eldritch Blast AKR

Slowly coming back after many, many health issues.
Currently recovering from a recent surgery, so energy is low.

Anyways, made this Eldritch Blast attack for a different model and liked it enough I thought it worth sharing as a pose/weapon resource. Link will be in comments. 🖤

u/lilybat-gm — 1 month ago

Questions Regarding Two-Part Molds for Coin Replicas for DND Players

I have a couple random challenge coins and hobo dollars around that have faces on them I think would be great for some physical currency trackers or other props/tokens for my DND games. However, I obviously wouldn’t want to, y’know, have one side be really neat art and the other be your typical irl currency markings, etc.

I have gotten some really good molds made of one side of a coin I plan to use, but I’d like to put art from a second coin on the “tails” side mold, so it’s art on both sides of my replica coins/tokens.

My concern is that liquid silicone would rush to fill in the first mold if it’s not being occupied and fully filled by the coin I initially used to make it while I’m pouring more silicone for the second half of the mold, if that makes sense?

Is there some way I can prevent that happening and ruining the first half of the mold? I was debating using Vaseline or something per what I’d seen others do for split molds or whatever, but I’m doubting that.

I’m basically an absolute beginner with this stuff, and my budget for silicone is low. I already blew through tons due to clay advertised as being sulphur-free not actually being so, so I’m pretty vexed and don’t want to waste what little I have left, nor do I want to ruin the one absolutely perfect mold I have after getting better clay. Feel free to explain (politely) like I’m an absolute novice and to offer any guidance on avoiding pitfalls for this kind of project that a newcomer wouldn’t necessarily know about.

reddit.com
u/lilybat-gm — 2 months ago

Completed All the Art for the Custom Machina Boxset I’m Making for My Father

Update: Marked NSFW because I forgot there was some artistic nudity in a few pieces.

Update 2: Somehow some songs were missing off the track listing, so I corrected that now. Everything SHOULD be accounted for now.

I’m quite worn out of late, but I finally finished this project of digital collage art made from tons of artists I love for a custom boxset of Machina for my father. You might have seen my prior posts about it.

I’ll have to compile a list of the artists incorporated later in the comments, but hopefully the completed project does them and the original Machina art justice! The art here is for the 2nd, 3rd, and 4th discs, but the full track list is as follows, to help connect the art to certain songs:

Disc 1: As Above
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  1. The Everlasting Gaze
  2. Raindrops + Sunshowers
  3. Stand Inside Your Love
  4. I of the Mourning
  5. The Sacred and Profane
  6. Try, Try, Try
  7. Heavy Metal Machine
  8. This Time
  9. The Imploding Voice

Disc 2: So Below
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  1. God's Promise 
  2. Slow Dawn 
  3. Vanity 
  4. Satur
  5. Soul Power 
  6. Cash Car Star 
  7. If There Is A God
  8. Try, Try, Try (Again)

 

Disc 3: As Within
---------------

  1. Le Deux Machina
  2. Glass' Theme 
  3. Dross 
  4. Real Love 
  5. Let Me Give The World To You 
  6. Innosense 
  7. Home 
  8. Pale Scales 
  9. Blue Skies Wrought Tears

 

Disc 4: So Without
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  1. Machina Theme 
  2. Atom Bomb 
  3. One Moment
  4. Without You
  5. Whyte Spyder (Machina II Version)
  6. Rock On
  7. End Of The Joke
  8. Autumn
  9. Winterlong

Disc 5: As the Universe
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  1. Joy (Demo)
  2. Don’t Wanna Be Your Lover (Demo)
  3. Laugh (Demo)
  4. Drain (Demo)
  5. Without You (Sadlands Demo)
  6. Heavy Metal Machine (Acoustic)
  7. Let Me Give the World to You (Sadlands Demo)
  8. Attached By Satellites (Sadlands Demo)
  9. Glass’ Theme (Acoustic)

Disc 6: So the Soul
---------------

  1. Identify (Affectation) - From Stigmata Soundtrack
  2. The Crying Tree (For Piano)
  3. Promise (NYC Demo)
  4. Home (Home Demo)
  5. I of the Radio (Instrumental Demo)
  6. Disco King (The Everlasting Gaze Band Demo)
  7. Stand Inside Your Love (Early Version)
  8. Glass and the Ghost Children (Pumpkinland Demo)
  9. Blue Skies Bring Tears (Early Version)
u/lilybat-gm — 2 months ago