u/mastroxz

nothing new ever actually finishes, and nothing old ever actually stays fixed

Same rough state, patch after patch, year after year, and we got actual regression on top of that.
Bugs used to be fixed are coming back, every year, year after year.

That's honestly why this whole thing feels like it's going nowhere.

And then you get all this "drama" the SCL livestream, MoistCritikal dropping a video, Philip DeFranco, Kira, whoever else, and what happens?

They throw out some shiny new feature or tease something "coming soon," and a week later everyone's moved on and forgotten it ever happened.

Rinse and repeat.

I still hold onto hope that people will actually wake up at some point. Yeah, there's still a few whales out there neck deep with money in this game and defending it to the death, but even those guys are starting to come around, one by one.

reddit.com
u/mastroxz — 1 day ago

Thank you Charlie (MoistCritical) for making a video on the SCL Siege of Orison and Star Citizen

https://www.youtube.com/watch?v=1OYU38dGlBI

Genuinely glad someone with that kind of reach is talking about it, because I don't think people fully realize how bad it has gotten.

That's really what gets me now more than anything. It's not even the delays themselves, it's the silence around them. Weeks go by with basically nothing, SCL feels like something they're obligated to do rather than something they actually want to show up for, and when something does go wrong you don't hear about it until people start digging and asking questions themselves.

People are paying subscriber money for content that's supposed to come weekly and what they get back is marketing dressed up as an update. I hope Chris is enjoying his Mansion with his supposed "Movie Director" money.

At this point, i am convinced that SQ42 doesn't even hit feature complete status. And look, delays happen, I get that, games are hard. But it's the same thing every single time. No real explanation, no honest "here's what's actually holding us up," just vague reassurance and some nice looking footage. Another two years tacked onto a timeline that's already been "almost there" for over a decade, and we still don't get told why.

And the thing that really gets under my skin is how much of this game is just permanently stuck at T0. Stuff gets shown off half-working, everyone says "it's early, give it time," and then it just sits there.

Same rough state, patch after patch, year after year. Meanwhile you've got actual regressions on top of that, bugs that used to be fixed quietly coming back, sometimes the exact same issue that got "fixed" a year ago just reappears like nothing ever happened. So nothing new ever actually finishes, and nothing old ever actually stays fixed. It's not one or the other, it's both, constantly, and that's what makes the whole thing feel like it's not really going anywhere.

And honestly, at some point you have to ask what all the money is even doing. We've thrown over a billion dollars at this project and I don't think anyone can point to that and say it's been managed well. It hasn't.

Time and time again there's some new controversy, some new questionable monetization push, and it just keeps happening because we keep funding it.

I think a lot of us need to be honest with ourselves that at this point we're not backing a project anymore, we're just feeding something that's shown us, again and again, that it doesn't respect the money or the people giving it. I'm not saying walk away angry, I'm saying stop paying into something that's proven it won't change just because we keep hoping it will.

I really hope this is the moment more of the community wake up, and starts asking why we're still funding a pattern we've all watched repeat go wrong for over a decade.

Stop buying ships!

u/mastroxz — 3 days ago

We are in the Endgame now

The last SCL honestly just left me feeling frustrated more than anything.

The feeling that the priorities have been off for years. We keep getting polished presentations except last SCL, while the PU still feels like it’s moving at a crawl.

Even during the last SCL, the developers looked so careful with everything they said. Maybe I’m reading too much into it, but it never feels like an open conversation anymore.
Everyone seems like they’re trying not to say the wrong thing.

And let’s not forget “Answer the Call 2016.” That was almost ten years ago. It’s hard not to think about that whenever we’re told to be patient a little longer.

The biggest thing I don’t understand is Squadron 42. We’ve been told it’s been feature complete for around two years now. If that’s true, then shouldn’t the PU be seeing a boost in development? Instead, updates still feel slow, and progress doesn’t look like it’s coming from a studio with 1000+ of employees. From the outside, it almost feels like everyone’s already moved on to the next thing.

What worries me the most is how much the mood in the community has changed. The negativity has been increasing fast, and it’s not just coming from people who have always hated the project.

I’m seeing long-time backers who defended CIG for years—starting to lose patience and ask the same questions.

The supposed „1.0 Push“ said by Chris Roberts is probably just a Markting thing to say to keep funding going.

I cba anymore, i hope Chris Roberts has his fun in the Cinema Room he has built by backers money which probably nobody is using.

reddit.com
u/mastroxz — 14 days ago

Will we get the Javelin with SQ42 or later on?

I am curious on how they will handle the Javelin with the SQ42 Release.

The Idris was supposed to be a post SQ42 ship, yet here we are.

The Javelin was already worked on 9 years ago, there is even a video about it. I suppose that the ship is already done and is just locked behind SQ42.

I do hope they give us the Javelin this or next year :D

What are your thoughts?

reddit.com
u/mastroxz — 2 months ago