Cutscene variations
I am curious what cutscenes changes depending on what you did. And I am not just talking about the bad, good, and best endings, which you can see in one playthrough if done correctly, or even the last cutscene pertaining to the musicians. For example, The Sorcerer would change to The Beast of Enmity once you presumedly get far enough into the good ending, and so you would be permanently locked out of the The Sorcerer cutscene even though you could still see the bad ending. There is also the true ending prerequisite quest chains whose cutscene(s) change depending on the order you tackle them. In the Age of Reconstruction, for example, I got the cutscene Words That Cannot Reach Her where Elliot doesn't know why Mao is going beserk after being healed, as I didn't yet partake in the Age of Magic quest lines.
I wonder how many cutscene variations there are, and how many run throughs would you need to collect them all (excluding the muscians quest chain, since those obviously take 6 run throughs, anz I am not even sure if the NG+ would store the different music cutscenes anyway as it presumedly just changes the background music being played)