





Huge update to the Agent Project, thank you everyone.
Thanks to everyone's feedback and suggestions we added a few features. Let me know if you have any issues or have any suggestions!
https://www.patreon.com/inGramGames
-Stay Frosty Chooms!






Thanks to everyone's feedback and suggestions we added a few features. Let me know if you have any issues or have any suggestions!
https://www.patreon.com/inGramGames
-Stay Frosty Chooms!
Hey Chooms thanks for the feedback, we are building something amazing! Like always thank you for reaching back to me on issues or features you want to see in this module. Give the new version a try and let me know if you have any issues!
-Stay Frosty you Gonks!
Content Name: Cyberpunk Agent OS + Cinematic Director
Content Type: Modules (Foundry VTT)
System: Cyberpunk RED
Description: Two free Foundry modules for cyberpunk tables. Agent OS — in-fiction smartphone UI with Messenger, eurobuck transfers, auction house, NC Mart shopping, social feed, and more. Cinematic Director — visual novel scene builder with synced video playback and screen-wide FX for cinematic RP scenes.
Link: https://www.patreon.com/inGramGames
Two updates dropped at the same time.
Agent OS — Beta 4 patch 4: Sys Admin per-player tabs, "TO:" indicator on NPC messenger threads, NPC auction bidders, social feed sort, message privacy indicators, plus a holophone permission-spam bug squashed.
Cinematic Director — Beta 1.1: WebM / video backgrounds for animated maps, and FX now work on any Foundry scene (not just CD scenes).
Both free during beta. Full notes + zips on Patreon.
— inGramGames
Hey chooms, new module dropping. This one's been cooking for a while.
Cinematic Director is basically a visual novel engine inside Foundry. You build scenes with backgrounds + character sprites, push them to all connected players in real time, and trigger FX on top. Also has a full synced video player — preload videos to all players, then play them in sync so everyone sees the cutscene at the same time. No more "ok everyone pause... ok now play."
If you've used Agent OS — think of that as the phone. This is the tablet. Same cyberpunk aesthetic, same glassmorphism UI, but bigger screen for bigger tools. Agent OS is the player's iPhone, Cinematic Director is the GM's iPad.
What's in the box:
Scene Director — drag files into a preview, position characters left/center/right, flip them, set active speaker. Push to all players with one click. Load saved scenes instantly.
Files Library — add any image from your server, drag to reorder, one-click set as background or stage as character. List or grid view.
Saved Scenes — save setups and recall them mid-session. Drag to reorder. Rename, delete.
Synced Video Player — add video sequences, preload to all clients as blobs (no buffering mid-cutscene), play/stop for everyone. GM controls playback, players get synced. Heartbeat keeps everyone in time.
Music Control — wraps Foundry's playlist system so you can control music from the same panel without switching tabs.
9 FX triggers — shake, flash white, flash red, fade to black, fade in, lightning, glitch, pulse red, scan lines. All push to all clients instantly.
Overlay system — fullscreen visual novel overlay sits below all Foundry UI so sidebar, hotbar, character sheets all stay usable. Click a character sprite to open their actor sheet. Survives page reload.
Video player safety — if GM disconnects mid-cutscene, players get an escape button after 30s so nobody's trapped.
Works on Foundry v11, v12, and v13.
Free during beta. Will move to subscription access on stable release, same as my other modules.
Still early — want to stress test with different setups, file sizes, player counts. If you try it and something breaks, hit me up here or on Patreon.
— inGramGames
Hey chooms, Beta 4 is live on Patreon (free).
First off — huge thanks to everyone who jumped in on beta 3 testing. Reaver1280, Ryouhi, Jud3bug, CommanderCrunch69, kieraboom, CallicoRed, Sleepingmann, and everyone else dropping feedback and bug reports. Half the fixes in this patch are directly from your reports. Couldn't do it without you gonks.
The big fix: Found a module config issue that was silently killing all player-to-GM communication. If your players couldn't bid, couldn't transfer eurobucks, couldn't do anything while you as GM were fine — this was it. Fixed across the board now.
What's new in Beta 4:
Auction bids are increments — bid 10 on a 100eb item, price goes to 110. Makes live table auctions way more fun.
GM END NOW button — kill an auction early when the table's ready to move on
Minute-level auction timers — run a 5 min bidding war mid-session
P2P payments live — players can PAY and BILL contacts, syncs to character sheet ledger
Fixer input boxes fixed — NPC name/faction fields were broken, sorted now
Layout fixes — everything stays inside the phone frame
Full feature list for anyone just finding this:
Messenger with typing indicators + emoji, NC Mart with compendium shopping + cart + checkout, wallet with ledger sync to character sheet, live auction house, data pool intel system, style checker, fixer network with rep tracking, social feed, ID card, sat map, bio monitor, panic button, sys admin GM controls, and dual skins (RED + 2077 holophone).
Still working on: NC Mart slider, sysadmin UX, message length cutoff, holophone theme polish.
Drop feedback here or on Patreon. All free, just building something cool for the community.
I built an agent for Cyberpunk Red Core on Foundry VTT v12. Check it out, its free. [Cyberpunk Red Core]
Hey Chooms!
I updated the app based on your feedback! This is for Foundry VTT. V12 for Cyber Punk Red Core. Let me know if you have any issues.
So I did a thing..... I made an agent for foundry that works with the Cyberpunk Red Core. It's free, no catches, let me know if you have any issues.