
▲ 0 r/gamemarketing
Did I ruin everything? We spent 5 months and $3,000 on marketing…
I’ve been developing this game for 3 years. I poured my life into it, invested money, worked day and night - and after the announcement we only got 300 wishlists...
Guys, I’d really appreciate any advice or personal experience. What actually works?
u/mfg_developer — 1 day ago