Idea for White Knight
I dont plan on playing WK, but I was wondering that it felt a bit underwhelming in COT2. And buffing it I think goes past the idea of just increasing damage (e.g. Make charges 20%dmg -> 30%dmg).
I was wondering. Would it be too far fetched to make every elemental charge 20 to max instead of 30 (60 points total to max the three elements instead of 90), and the extra 30 points saved can be used in an entirely new skill for the class. Maybe like a Single Target charged blow variant. I know WK gets blast in 4th job, but Im just trying to think what could be the alternative to buffing WK to feel good and fun in 3rd job compared to everything else. What do you guys think? Would it stray too far off the classic feel?
Edit: They already get Advanced Charged blow in 4th job, why not give them Blast in 3rd and make a new "Advanced Blast" for 4th