u/minecunha11

▲ 2 r/AlanWake+1 crossposts

ALAN WAKE 2 WITH RAY REGENERATION AND FRAME GEN

Hi everyone, been looking all over for a video showing how optiscaler handles FSR Redstone's Ray Regeneration and the new Frame Gen on Alan Wake 2 and haven't seen it anywhere, so i decided to do it myself.

Some disclamers:

I am running a 9070XT paired with a 9800x3d

Saga's sections (MAINLY in cauldron lake) are very heavy on the GPU with path tracing on because of all the foliage so i had to turn on FSR in Quality mode.

I am obviously acting stupid and making the model move fast to see how the Frame Gen reacts

Either the current version of the Optiscaler fork i am using or the actual GPU and it's drivers, can't handle Path Tracing indirect lighting in ultra quality yet (they crash the game), it's why the setting is on High

Shout out to ZachHembree for making an optiscaler fork with Ray Regeneration: https://github.com/ZachHembree/OptiScaler/releases

u/minecunha11 — 1 day ago