



Tournament Recap - Winter is Coming 2026
Greetings VC Reddit!
Back today after an awesome trip to Kingaroy QLD Aus where I took Vampire Counts to a 3 game tournament. Here to share my learnings as promised, as the list I took was experimental as we continue to find new ways to play our faction.
Overall, I am disappointed yet somehow not surprised by this list. In premise, I wanted to try adding some significant k1lling power to the army by trialling two units of blood knights, each led by a Vampire Thrall - one wielding the Dreadlance and one with Dark Acolyte.
To me, the Blood Knights were uninspiring. Unfortunately for how beautiful the original models are (and the Highlands Miniatures prints I personally used), they just didn’t seem to do me much of a justice. The amount of damage you do into a wide range of targets never seemed to match the math in my head when writing the list, and I really struggled to utilise them well IN COMPARISON to the ‘meta’ options we have currently being Hexwraiths.
The WINNERS of the list:
- Fell Bats
Just straight up goated. If they’re not collected the enemy baggage train, they’re controlling my own. If they’re not doing that, they’re flying in March 20” to threaten flanks and screen war machines. Absolutely insane unit and I’ll never have a list without them.
- Grave Guard + Wight BSB
I had Hellish Vigour on the BSB, which I admittedly forgot about half the time. It was great in theory but I needed more reps with this list to remember it lol. Aside from that, total beatstick, never have a list without this unit + character. No one wants to fight them, and if you ignore them they will get you.
The LOSERS of the list:
- Blood Knights and Vampire Thralls
As mentioned before, just straight up ass. I can see a list with one big unit of these, without the vampire thrall, or possibly including one with dark acolyte. I think you’d need 8 to make it work, complemented by a Hexwraith unit. They fold like deck chairs even with the 2+ save if they lose combat due to crumble, and the way I took them just wasn’t it.
OVERALL LEARNINGS
I can see why our Mortis is the glue keeping our army together. I really missed the +1 to move and initiative, and the +1 to casting. I do miss having two Tomb Banshees as well.
As experimental as it was, I had a blast nonetheless. We went 1x Loss to Empire of Man and 2x Draws against Ogre Kingdoms and Royal Clans Dwarves.
A huge shoutout to Starkey who organised this even in Kingaroy QLD - if you’ve never been and are in the QLD scene, definitely watch Old World Rankings upcoming tournaments and get amongst it.
I’m going back to the practice board next weekend with some more farmiliar units, in preparation for some GT’s later this year.
That’s all from me, bye for now and thanks for reading!