
Creating character turnaround sheets with Flux 2 Klein in ComfyUI
I made a small ComfyUI workflow for creating multi angle reference sheets from a single input image.
The main use case is character sheets. You give it one character image, and the workflow tries to generate multiple consistent views like front three quarter, side profile, rear view, rear three quarter, high angle, low angle, and a close detail view. The goal is to keep the same face, outfit, pose, expression, proportions, and general design while only changing the camera angle.
I built it mostly with native ComfyUI nodes. The only non native part, as far as I remember, is the GGUF loader. The prompts are written in a generic way, so it can also work for people, props, vehicles, creatures, or objects, but I mainly made it for character sheet generation.
I tested it with the Flux 2 Klein 4B Q4 GGUF model because I currently have access to only 4 GB VRAM. For such a small setup, it is giving acceptable results. It is not perfect, especially with difficult rear views or fine clothing continuity, but it is usable for blocking out reference angles and building rough character sheets.
I expect the 9B variant to give much better consistency and detail, especially for faces, costume continuity, proportions, and rear view inference.
This is not meant to be a final polished character turnaround solution. It is more of a practical workflow for quickly getting usable angle references from one image, especially when working with AI video, inpainting, first frame last frame generation, or character continuity.
Sharing it in case it is useful to anyone experimenting with Flux 2 Klein on low VRAM setups.