▲ 37 r/RogueCore
The timer debate reminds me of when Elden Ring: Nightreign released.
I still remember when that game came out, there was a very vocal group of people who thought the game was supposed to be Elden Ring 2 and absolutely HATED the timer. There were even suggestions of removing it all together or adding a mode where they can move around the map without one, but that wasn't the point of the game. This feels like a repeat of that debacle and it's giving me some good chuckles how people aren't used to THIS type of Roguelike. It's another Ravenswatch/Nightreign and I'm surprised no one has made the comparison yet.
Personally, I find the game awesome. I think it's a good spinoff game that has a lot of potential and I'm looking forward to seeing where it ends up in that subgenre of games.
u/notcoolerk — 9 hours ago