
▲ 3 r/OnePieceTCG
Kuzan OP16 with ST-33 Changes
Here is my current list for Kuzan, wondering if anybody has any ideas/advice.
My current thoughts
- I want to fit in 2c Blocker Koby, but I'm struggling to find space for it.
- Borsa took the space for me being a 3c 6k blocker seems a lot better than the small draw upside we get from playing Koby, so I'd have to find room elsewhere.
- 4c Sakazuki is good, but I don't know where I would run it
- He's not better than Bluegrass imo
- Sakazuki seems to try to fill in the role of both Bluegrass and Issho, but to a lesser degree. He acts as a draw engine and is hand control, which is cool but I don't know if it's as fast paced as I want him to be.
- In theory if you play Sakazuki the opponent would keep their hand size under 6 as long as he's on the board, potentially nullifying Issho's On Play effect. In my head, I'd want to run either Issho or Sakazuki, but not both.
- Also in this deck, I don't enjoy draw 0 trash 1 card effects, so ideally I'd want to avoid it. After a certain point you've cycled your hand enough to where you'd want everything, so further cycling feels irrelevant.
These are just my raw thoughts, haven't labbed it out in the sim yet.
u/nwordoffa — 9 hours ago