▲ 97 r/WW1GameSeries
First impressions
Played for about 5 hours, impressions so far:
- some of the most intuitive and effective suppression mechanics I've seen in a game. Suppression both inhibits the enemy from easily shooting allies, and gives a good chunk of experience while doing so. HMG class can easily support an advance when placed properly. Which leads into
- No smoke, but 5 officers. Each have a build able spawn beacon. Makes attacks less a massive rush after dropping creeping smoke call in, and more a steady advance as officers go pothole to pot hole building beacons
- Gunplay is fine. Bullet velocity seems decreased. Isonzo was decently hitscan mid to close range, this is not
I need to sleep
u/obviousy33taway — 1 day ago