



Out of the three main entries marked as 'Found Footage' in Kane Parson's iteration of the Backrooms, the third one happens to really get under my skin.
As a newer fan who only jumped on after the movie's release, I eagerly went through the main playlist on Kane's YouTube and was really impressed (that goes without saying) by the level of detail and creativity to the storytelling that hasn't gotten me as fixated and interested since the days of keeping track with Marble Hornets when that initially began.
I think it really comes to a head with the third found footage entry. Lore aside, I really love how it sells the complete emptiness, vastness of the backrooms itself through the variety of environments in this compared to what was seen before.
One part of that is the array of furniture dispersed throughout the areas Ravi explores. There's a message being relayed in that there were signs of life before here. Now they're not...
What makes this more intriguing is when you take into consideration the general lack of logic when it comes to the arrangement of what ends up in the backrooms. Like you'd easily encounter couches sinking, tables clipped into walls, Everything Must Go signs repeating from ceiling to floor, etc., so it makes the discoveries of the plastic school chairs, the radio outpost, and other little touches throughout where it appears reasonably plausible somebody else had to have been here before, very resonant to us as a viewer. Especially given the fact with knowing how Ravi is truly alone here. Despite that, we watch him as he clings to any sort of hope up until meeting Wall Dad.
Anybody else a fan of how FF3's environments are more diverse and littered compared to previous entries? I like all three, don't get me wrong, but the scope of FF3 hits the despondent existential horror so well... especially with Ravi's fate.
Following the initial announcement, I felt more lukewarm about any sort of live-action adaptation for Resident Evil at this point. Especially with how last time around with 'Welcome to Raccoon City' still not really landing despite being more closer (in a weird way) to the games than the previous action-focused Paul W.S Anderson flicks.
While I am a horror fan, I haven't been caught up with more recent prominent directors such as Zach Cregger. So when his involvement was announced as well, it did get me a bit more hype as I did recognize his name from a lot of positive buzz regarding his previous works.
The recent trailer piqued my interest greatly, as I was really fascinated by how it matched the tone and experience of the games more than I felt prior attempts have. After recently completing Requiem for a second playthrough, I decided to re-visit the original RE: Directors Cut, and I got those vibes straight up already from the shots shown so far. The director breakdown of the trailer itself also confirmed a lot of those types of observations, having me greatly hooked on to see how this movie will turn out. The concept too, I'd find, is a good middle ground to set something that's more distinct in it's own lane, yet at its core, faithful to what makes 'Resident Evil' so effective.
Anyone else had their minds changed so much with the development of this movie? I'm really looking forward to it and the new Evil Dead coming as well. A lot of fun horror stuff is converging and it's great to see a bigger prevalence today than I felt was there before.