[ Removed by Reddit ]
[ Removed by Reddit on account of violating the content policy. ]
[ Removed by Reddit on account of violating the content policy. ]
been working with hyperliquid api recently and feels like there’s way more opportunity than people are talking about
most of the discussion i see is just price / hype around hyp, but not much around actual products
i started messing around with it and ended up building a small project
nothing crazy, just experimenting
used hip-2 for trades and hip-3 for prediction stuff
still figuring things out as i go, but honestly the dev experience is way smoother than i expected
curious if anyone else here is building something:
drop links if you have them, would love to check them out
also if you’re trying to build and got stuck somewhere, i might be able to help (or at least share what worked for me)
Building a crypto project for the past few months and want quick feedback
It includes:
300+ trading options, prediction markets, jackpots, Stakings
Main Features is group games
We already have 20 live
Example: streamers can create private rooms where viewers join, play, and earn during streams
Users can also host their own games like fantasy bets on local matches........
We are not doing tokens or airdrops
Instead:
VIP/Ownership pass (NFT) around $50, capped at 10k supply
- 17% of platform revenue shared with holders
- earn from hosting games
- voting rights
We do not hold user funds. Wallet system is layered, and some parts of group games use temporary wallets
Do you think this VIP pass model works better long term than tokens and airdrops?
Would really appreciate honest feedback
Building a crypto project for the past few months and want quick feedback
It includes:
300+ trading options, prediction markets, jackpots, Stakings
Main Features is group games
We already have 20 live
Example: streamers can create private rooms where viewers join, play, and earn during streams
Users can also host their own games like fantasy bets on local matches........
We are not doing tokens or airdrops
Instead:
VIP/Ownership pass (NFT based) around $50, capped at 10k supply
- 17% of platform revenue shared with holders
- earn from hosting games
- voting rights
We do not hold user funds. Wallet system is layered, and some parts of group games use temporary wallets
Do you think this VIP pass model works better long term than tokens and airdrops?
Would really appreciate honest feedback