
Is it just me or did Immersive 3D for YouTube in SpaceWalker for iOS break just recently?
With my Viture Beast over the last few days, I’ve noticed that when I open YouTube in the SpaceWalker app on my iPad or iPhone, it no longer auto-detects the video to offer to play it in Immersive 3D?
(iOS 26.5 happened to come out about ten days ago, so I’m not sure whether maybe that could be related at all?)
Just to put this out there, when I go through the steps for this as shown in this video from Viture about using Immersive 3D with YouTube on iOS, everything works fine right up to the part around 0:28 where the Immersive 3D floating palette is supposed to appear. (I’ve had my Viture Beast since around April, and up until a few days ago—when something seems to have changed—this had been working just fine.)
PS I realize that there’s also a “make it 3D” button that’s next to the URL bar in the SpaceWalker app, which ostensibly works with YouTube, but that also introduces heaps of lag whenever I’ve tried it.