u/paulypocket666

Me and Cyrus just keep whacking them!

In this clip you will see very very high level right clicking mechanics! You can also see here that the enemies are taking the best approach for content: single file engage, not all full HP, and no flanking!

u/paulypocket666 — 1 day ago

Countering Butcher Charge and Alarak Combo

I've been trying to combo butcher out of his charge, but his stun always connects even though I can move him or myself while Im stunned if timed perfectly. I can't seem to slip by the stun though, to land my Q on him. Counter comboing Alarak was much easier, there is a 0.500 - 0.3125 (0.1875s) window to initiate your combo, you need to tele first to stop his Q from landing, I found pushing outwards was most consistent because it doesnt displace me (if I pull when the target is too close it can be very unpredictable).

u/paulypocket666 — 3 months ago

Most Evil Stack Abuser NA Returns To Harvest The Innocent

They said I was ruining the game.

They said I was abusing the matchmaker, hiding behind stacks, farming the weak, and turning Quick Match into a psychological crime scene.

Correct.

_______________________________________________________
I am the final boss of the dead server, the stack abusing demon king, the reason solo players stare at the loading screen and quietly reconsider their evening.

Watch closely as I annihilate everyone, troll with unnecessary mechanics, abandon my teammates for style points, and still somehow make it look like the matchmaker’s fault.

Queue again, heroes.

The harvest is not complete.

u/paulypocket666 — 3 months ago

Quick Match STACKING Abuse!? DISCUSSION! (Add me if you don't want to play against me)

First of all, I'd like to say I'm sorry and open this up for discussion, and what I think the real issue is:

This match is a good example of people mistaking a skill gap for “abuse.” A few players label me as a quick match abuser.

The matchmaker matched me while I was playing 3300-3400 MMR Alarak, then seemingly tried to offset that by placing a ~2400 Chen on our team as the counterweight. But why give enemy team a 2200 Nova?

The problem is that 2400 MMR or 2200 MMR is not a real solution to balancing a lobby.

Alarak + Imperius/Anduin completely ran them over because our engage and follow-up CC were much cleaner. Both teams technically had two bruisers/engage, but Sonya + Chen was not even close to the same threat level in practice.

Sonya also did not take Leap, which could have at least given them a real follow up stun setup on the Anduin pull saving me from enemy team's Chen Keg.

On top of that, Nova failed to punish The Lost Vikings (maybe it was not possible), so our team got even more free map pressure.

So calling this “abuse” feels misguided. The simpler explanation is that the matchmaker created a lobby with a major execution gap, a stronger combo, poor talent/value choices, and a 2200/2400 MMR player who should've never been in this match to begin with.

ALSO: KingKnight, I had no idea it was this painful on your end, add me I won't queue into you (ill try my best not to).
paulypocket1#1288

Additionally, the team average MMR was 2907 vs. 2817, which gives Team 1 a 62.67% expected win chance using standard MMR/Elo win-rate calculations. That is not a tiny gap; it shows a pretty meaningful imbalance before the game even starts.

u/paulypocket666 — 3 months ago