r/heroesofthestorm

Blizzard please HOTFIX THIS HERO EVERY GAME IS LIKE THIS RN

Blizzard please HOTFIX THIS HERO EVERY GAME IS LIKE THIS RN

imagine people hyping this game is getting "revived" and they just made it no fun to play because of hero diff every game

u/Natural-Letter-9287 — 11 days ago

Chen dealing a ton of damage goes against the janitor's Design Pillars

With Xal'atath's arrival, Blizzard released a blog detailing the six Design Pillars they say they want to follow. The first of these is "Hero Fantasy: bring each hero's power fantasy to life". This assumedly means that each hero has their own fantasy, which Blizzard wants to capture in their gameplay.

Now, they get things right for maybe all the other heroes, and this is just my opinion, but I don't think Chen's power fantasy is about him dealing a ton of damage. Chen is an elusive brawler, who enjoys long fights for their own sake. He is durable to the point of being annoying, but not an assassin or a tactical nuke. He should more often win fights by taking positive trades, and not by pushing the enemy back to their hearth with one ability rotation.

An infinitely scaling damage quest, that ends up dealing ridiculous amounts of damage by mid game, does not fit Chen's hero fantasy. What would fit better, would be a self-heal, or a slowing effect, or damage reducing effect, that got progressively stronger. Not damage, not to this level. If Chen is to be annoying to fight against, it should not be because of his damage, and the risk of giving him stacks, but because of his sustain and slows.

Chen, as a character, as a panda brawler, enjoys long fights, and that is currently not brought to life in gameplay.

reddit.com
u/perakp — 11 days ago

Attack the structure to INSPIRE the troops!

This is a pet peeve of mine. But hey, at least something to complain about other than a certain someone, right?

It has now been MORE THAN A YEAR since they added this mechanic: September 30th, 2025, to be precise. See for yourself: https://news.blizzard.com/en-us/article/24229032/heroes-of-the-storm-live-patch-notes-september-30-2025

And yet. Almost every match I see people failing to basic-attack structures that are besieged by whole waves of friendly minions, wasting this huge buff. Even healers and mages whose basic attacks are generally of minimal use for anything else.

New and returning players, please accept this as a teaching moment. Attacking towers, gates, forts, keeps, everything except walls and cores I believe will trigger this buff. It only lasts 3 seconds so you may have to re-activate it, but only every 3 seconds. As long as you can do so safely, it is almost always worth trying to proc it, even while retreating. If you are pushing gates or trying to take a fort, for example, this is an absolute no-brainer. Even if your basic attacks hit like moist flannels, attack the structure to INSPIRE the troops! Congratulations, you are now Jim Raynor.

NB: You can tell that the troops have been inspired by the red 'INSPIRED' aura glowing round them like a kind of Bloodlust on your minions. You can therefore also easily see when it has faded.

Obviously, if you are in the middle of a teamfight, do what you have to do to survive. But know that there is a free 'INSPIRE' buff going asking if you just click that structure for a second. Most of the time even when fighting next to an enemy fort, it makes sense to inspire the troops periodically, so that the fort will fall, especially if you are backline and have near-zero basic attack damage. If you lead a wave of minions up to a gate or fort, give the structure a quick poke before you run off, especially if you're ranged. It takes a split-second.

And yet almost every game I see people fail to do this. I can only assume it is because people don't know about the buff, despite it being in the game for over a YEAR now. Again, new and returning players, that's not your fault. How everyone else has somehow overlooked this since September last year I do not know.

Attack the structure to INSPIRE the troops! Please.

Sermon concluded. Let the downvoting commence. This is Jimmy.

u/Wonderful_Night9071 — 11 days ago

Void Minions deal double damage to minions

Maybe it is intended but I am not seeing it mentioned anywhere

u/Wijione — 11 days ago

How do i have this?

As the pictures show, i have the mastery icon for nova (level 15) but in hero select she is only level 12??? make it make sense.

u/drezakk — 11 days ago

Xalitath Dark Heart is aggroable by Hammer's spider mines

Considering Dark Heart doesn't have a health bar, this seems unfair to the spider mines.

reddit.com
u/Tagnia — 11 days ago

This should really have an ability description somewhere

Haven't played HotS in a very long time, heard about the Deathwing rework so decided to try it out.

Booted up try mode and took a look at his new mythic quest. After looking everywhere I could think of, I realized it has no description of what it does in-game. That's kinda important to know, don't you think?

What does it do when you complete it? How do you gain stacks? These are all questions it should probably answer.

u/JRex922 — 11 days ago

after playing for what it feels like 8 years on and off

i really think its the people that dont care about this game to a point that its just a waste if time,, people in bronze 5 play this game to lose ..

ima vent a little cuz today has been a particularly strange day... played like 6 games.. lost all 6.

here are some of the drafts

  1. two bruisers no tank (lost)

  2. two healers no dmg (lost)

  3. two mages vs stiches + yirel + tons of magic resist (lost)

  4. two tanks no healers (lost)

  5. three assassins no bruiser (lost)

  6. murky + no tank (lost)

for those really trying to escape bronze 5. .. settle in.. its gonna be rough

best bet is TANK + BRUISER + 2X ASSASSINS + HEALER .. but getting 5 strangers to see the benefit of a balanced draft is impossible... ranked = QM = ima play what i want not what the team needs..

and every now and then get trolled.

u/IgnisSolus4X — 11 days ago