u/perakp

Chen dealing a ton of damage goes against the janitor's Design Pillars

With Xal'atath's arrival, Blizzard released a blog detailing the six Design Pillars they say they want to follow. The first of these is "Hero Fantasy: bring each hero's power fantasy to life". This assumedly means that each hero has their own fantasy, which Blizzard wants to capture in their gameplay.

Now, they get things right for maybe all the other heroes, and this is just my opinion, but I don't think Chen's power fantasy is about him dealing a ton of damage. Chen is an elusive brawler, who enjoys long fights for their own sake. He is durable to the point of being annoying, but not an assassin or a tactical nuke. He should more often win fights by taking positive trades, and not by pushing the enemy back to their hearth with one ability rotation.

An infinitely scaling damage quest, that ends up dealing ridiculous amounts of damage by mid game, does not fit Chen's hero fantasy. What would fit better, would be a self-heal, or a slowing effect, or damage reducing effect, that got progressively stronger. Not damage, not to this level. If Chen is to be annoying to fight against, it should not be because of his damage, and the risk of giving him stacks, but because of his sustain and slows.

Chen, as a character, as a panda brawler, enjoys long fights, and that is currently not brought to life in gameplay.

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u/perakp — 11 days ago

Ragnaros is the new Varian

After Sulfuras Smash was buffed, you now need to ask your Ragnaros player what ultimate they are planning on taking. If you draft around Rag being a wave clearing machine, you might find yourself lacking in that department when they don't pick Lava wave. The difference is about as noticeable as Varian going Taunt, or not.

And for those who can't read, I'm not saying Smash isn't worth taking. I'm saying you should inform your team so they can adjust the draft accordingly.

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u/perakp — 2 months ago

Arthas still needs work

Compared to the old Q build, which was a valid alternative for poking and sustain, the new Q talents do not provide. There is arguably more build variety now than there was before the rework, because it doesn't matter what talents you pick, they all suck.

Level 13 Q and W talents should be redesigned. Level 4 Frost Strike Aoe should count for last hitting.

Picture shows what the power level of Arthas talents feels like.

u/perakp — 4 months ago