Why I don't like kick reset on kill
Hey y'all luv seeing fisters let's make the real estate cheap af. I wouldn't say I'm a great fister he's my best/only DPS and mostly play quick match but I think I'm decent at getting value w him (and knowing when to switch).
I think the kick is where 90% of our skill expression comes from bc it's how we confirm a kill and how we get out. In broader terms, it defines the difference between a hard engage and soft engage but if it resets on kill there's way less risk for hard engaging.
I also think it's a good ability in general. Ik a lot of us talk about more damage on his primary or something but fist isn't fun for anyone else when he's meta and you genuinely can make him work rn. Kick is powerful in the sense that having more damage below half health to confirm kills can go a great way if you play it right.
I wouldn't mind fist buffs don't get me wrong, but tbh I don't think it can be in damage it has to be something more skill expressive. Please drop your thoughts. If you fist in high ranks and disagree, I think we would all love your input (respectfully ofc).
All love and cheaper town halls!