u/phantommdb25

▲ 16 r/pkgame

Do you think a "Dinosaur Marketplace" would fit well in PK?

I was playing a bit of JWE3 and have been working on a park for "rescues" which only works because of the Dinosaur marketplace they have in game. In that game, it supposed to function as a black market as well as legit sales.

I thought that with a few changes something like this could work extremely well for PK. Do you think that this would make sense in Prehistoric Kingdom? What changes would you make to have it work in this game?

reddit.com
u/phantommdb25 — 2 days ago

Maximum Range Estimates using Diesel

Late last night my analytical brain took over for a bit during calm seas. I was running at 50% throttle to increase range, but I was curious just how bad the drop off was if I increase speed. I think I'll probably be running at 70% from here on its a good mix of speed and distance.

A couple notes on the testing: 1. I have all 5 level 3 cylinders for both electric and diesel engines. 2. I left the electric engine on and the scavenging net up the whole time since it would maximize distance and electric engine range is essentially infinite. 3. The test was run in calm seas twice, decreasing from 100 - 0 then back up to check usages and speeds. 4. There is some small variances due to the rounding of speeds and throttle in the ship and maybe wind?.

Just thought I'd post this here in case anyone else was interested and because I hadn't seen anyone else talk about anything like this.

u/phantommdb25 — 9 days ago
▲ 34 r/pkgame

Some small quick enclosures for our new friends.

I just put together a small zoo for the some of the new creatures we got with the update. The dinos look great! I not a huge fan of combat, but the seasonal competitions and such make a ton of sense for this game.

I have to mention the performance upgrades from this update too. I went from medium to high graphics previously to full cinematic comfortably. I didn't feel it much during the PTB but now its night and day.

Kudos to the devs! Keep up the good work!

u/phantommdb25 — 2 months ago
▲ 140 r/pkgame

Close Encounters Building(Workshop item)

This building is inspired by the building of the same name in JWE3. It is designed to allow your guests up close and personal interactions with the small members of your park. It includes 4 small bathrooms, one food and shopping kiosk, and tons of seating.

The gate is set to 4 meters tall by default but it is easy to select the pieces and move them to the height needed to keep out any unwanted creatures.

The Close Encounters building is also only built with Rustic and Basic pieces making it easy to remodel to your liking and easy to research in challenge mode.

https://steamcommunity.com/sharedfiles/filedetails/?id=3721916762

Edit: Sorry, had a bit of a goof with the workshop version not saving right. Here is the fixed version: https://steamcommunity.com/sharedfiles/filedetails/?id=3722429648

u/phantommdb25 — 3 months ago
▲ 55 r/pkgame

Do baby creatures have different hit boxes than adults?

I was looking for some inspirations for a new enclosure in JWE3 and I remembered the encounters building. I think something like this would be quite cool in PK I'm sure you could it with a mixed species habitat, but I am not sure about babies.

Do young creatures have different hitboxes than their adult counterparts?

u/phantommdb25 — 4 months ago