
New and improved Gambler Casinos for 2.1!
Greetings engineer,
I have been optimizing the casino blueprints originally designed by StupidFatHobbit. I was able to combine his 9 combinators into one. All material checks, memory cells and productivity preservation circuits are consolidated, and combinators have been commented for clarity.
I have addressed quite a few undesirable functions of his original approach. Scrapper outputs directly to requester chest. Overinsersion has been controlled, which greatly speeds up inventory clearing when the machine switches recipe and reduces bot traffic a bit. The productivity logic is much more understandable, and the spoilage timer is a simple additional DC which can be easily adjusted if needed. All combinators and inserters are consistent between blueprints.
*Caution, this book contains 2.1 content. Be mindful about importing into your library if you plan to downgrade back to 2.0!*
https://factoriobin.com/post/v6yptl
I would like to find a way to prevent the Assemblers and Cryos from instantly beginning an extra 1 craft before switching. Solving the many issues with stack inserters would also be a nice bonus, but they continue to be stubborn.
Please let me know if you encounter any issues with these blueprints. I have been testing extensively, and this iteration seems quite stable.